Category:Sequel Ideas

These are any and all ideas for a sequel to PlayStation All-Stars Battle Royale.

Kevfilms2x2 version
A strange event occurs, ripping through many parallel dimensions. A Powerful Diety known as the "All-Star" Challenges the parallel's greatests warriors to challenge him. Many great icons, Good and Bad, Travel the distant clustered world, fighting to challenge the Diety and save their world. Who would become the next All-Star?

Nkstjoa version
As heroes are suddenly thrown into new worlds, Polygon Man has gathered villains to join him in a conquest of the entire PlayStation universe. Will the heroes be able to work together to halt this threat or will he and his forces prove to be unmatched?

New Modes
Story Mode: Play through the climactic campaign by yourself or with another friend.

Event Match: Try your hands at these events starring all of the All-Stars.

Survival Mode: How long can you and your All-Star survive?

Capture the Flag: Run across custom maps and retrieve the enemy's flag while defending your own.

Returning and new features
All-Stars II contains all of the original icons, intros, outros, taunts, themes, costumes, minions, backgrounds, and titles that were featured in the original, as well as brand new ones. They're once again unlockable, but if the player has save data of the original All-Stars, everything that that player had unlocked in the previous game will be automatically unlocked for All-Stars II.

A theatre mode is available, where every cutscene from Arcade Mode and Story Mode can be viewed, with the former cutscenes allowing you to choose the color and costume of the character, as well as even their rival. It also enables replays to be played. Aside from their standart colors, characters now have access to player-customized custom colors. You can change the colors of any costume and nearly every part, even including the skin color. Extra colors and patterns can be unlocked the further you progress. You also have the added bonus of changing the colors of your minion.

Additional music and stage music can be selected in the options menu. They can be set in a similar fashion to the music in Smash Bros Brawl.

Much like the trophies in Smash Bros Brawl, there are models that can be unlocked of characters, items, vehicles, ect from every series. Each has their own description and their model can be viewed and rotated.

At any time during offline gameplay, you can take a photo. Much like Brawl's, you can rotate the camera, zoom in, and focus on a particular character.

The main menu can be personalized, allowing you to choose your characters, background, and theme.

Improvements from first game

 * The character customization now enables you to view the intros and outros in real-time, as well as allows you to pick your losing outro.
 * When selecting an alternate color for a character, their picture will change color to show how they look in-game.
 * Each character now has two Supers of each type, which can be selected before the match.
 * Arcade Mode begins and ends with a fully-animated cutscene utilizing the in-game models and engine.
 * Each character has two rival battles, one after three battles, and the other before Polygon Man. Both have an intro, as well as unique cutscenes of your victory or defeat.

Minor differences to characters

 * Kratos' fourth color still has the black clothes and silver Golden Fleece from before, but now without Kratos' ashes.
 * Drake has a new color based on his original appearance with a white baseball shirt with red sleeves.
 * Dante's hair is now white to reflect him at the end of DmC.
 * Sackgirl's Costume Clash has her changing into female characters (Fat Princess, Nariko, Kat).