Ratchet & Clank (Worldstar)

Ratchet & Clank are the protagonists of the their series of the same name. This incarnation is based on his most current incarnation in Rift Apart.

His Premier Skin / Echo Fighter are Rivet & Kit, also from Rift Apart. They have the same stats, just different movesets.

Arcade
TBD

Gameplay
The gameplay is mostly unchanged from last game. A Jack-of-All-Trade through and through. His damage output is alright, just like his pushback on most of his attacks (the Vortex Cannon is the exception to that rule), his small frame can become an advantage if he's fighting tall opponents, but he's also pretty lightweight which is a problem. Decent mobility. A key would be to be good at his games; you need to keep moving, you need to know when to use your guns and when to melee. All of his options are pretty specific.

Movelist
 Gimmick: 


 * When he wants to grab an item, he actually uses the Suck Cannon. Hold Btn r2.png to suck in any object, projectiles, or even enemies if point blank, and press Btn r2.png to toss it. Absorbing and throwing an enemy doesn't deal any damage, unless you've previously absorbed some things beforehand. There's a limit to how much you can absorb and an enemy automatically fills it up regardless.


 * Omniwrench Combo - Btn square.pngBtn square.pngBtn square.png: Ratchet does a quick three-hit combo with his wrench (starts with a swing to the left, then a swing to the right, and finishes by spinning around and swinging to the right).
 * Comet Strike - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png: Ratchet throws his Omniwrench like a boomerang. It can also deal damage on the way back. It deals small flinching damage as it goes through.
 * Lightning Ravager - Playstation-Lstick-Up.pngBtn square.png: Ratchet swings the Lightning Ravager up, launching the opponent into the air. It is able to reflect projectiles.
 * Hyper Strike - Playstation-Lstick-Down.pngBtn square.png: Ratchet leaps up and away, then slams his wrench back down. The higher the attack, the more damage he does. You can fall off the stage, to which case you've just lost your stock.
 * Air Omniwrench Combo - Btn square.pngBtn square.pngBtn square.png(Air): He keeps himself in the air with the help of his hoverboots, otherwise same as the grounded version.
 * Air Comet Strike - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png(Air): He only stays in place to throw it then he falls down. The Omniwrench will return to Ratchet's new position regardless of where it is, otherwise same as the grounded version.
 * Air Lightning Ravager - Playstation-Lstick-Up.pngBtn square.png(Air): Same as the grounded version.
 * Air Hyper Strike - Playstation-Lstick-Down.pngBtn square.png(Air): Crashes straight down. The higher the attack, the more damage he does. Does not stop unless it's the stage or a platform. Otherwise same as the grounded version.


 * Surprise Comet Strike - Btn square.png(Rush): Ratchet feints back and toss a very quick Comet Strike in his place.
 * Constructo Pistol - Btn triangle.png: Spam fires rapid non-flinching laser ahead. Not affected by gravity.
 * Buzz Blades - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png: Fires a singular blade ahead. Once it hits an enemy, it rebounds up to either another enemy if close enough, or right back down onto them. Up to 3 rebounds total and each rebound are weaker in stun and damage. Decent speed, but it is somewhat affected by gravity, so the distance isn't that great. Can be angled. The projectiles can go up through platforms. If they hit the ground or a wall, they rebound once and then act like regular bullet.
 * Warmonger - Playstation-Lstick-Up.pngBtn triangle.png: Fires a missile from the Warmonger diagonally upward.
 * Sonic Eruptor - Charge Playstation-Lstick-Down.pngBtn triangle.png: Charging the Sonic Eruptor has it go from a simple windbox with very low damage and not so good reach, to probably the best way to take a stock early with the massive pushback and great damage, but it does take quite some time to get there. Can reflect physical projectiles around mid charge and magical projectiles at full.
 * Air Buzz Blades - Btn triangle.png(Air): Ratchet tuck in himself and fires the weapons around himself, creating a sphere of shredding metal all around himself for some quick multi-hit damage.
 * Air Constructo Pistol - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png(Air): Same as the grounded version.
 * Air Warmonger - Playstation-Lstick-Up.pngBtn triangle.png(Air): Same as the grounded version.
 * Air Sonic Eruptor - Charge Playstation-Lstick-Down.pngBtn triangle.png(Air): Aims the Sonic Eruptor downward and fires. It can be used as either a way to spike opponents down or even an additional movement option.


 * Constructo Shotgun - Btn triangle.png(Rush): Ratchet pulls out his Constructo Shotgun and fires ahead, completely stopping his momentum. Great damage and knockback, but very stubby reach. (Double Barrel, Slug Chamber & Galvanic Upgrade, for reference)
 * Plasma Striker - Btn circle.png: Starts aiming with the Plasma Striker, a crossbow/sniper, for ~1,5 seconds before automatically firing. Very good damage, but very weak knockback; it excels in stuns. Can be angled. Can be canceled by pressing Btn circle.png again.
 * Glove of Doom - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Tosses an orb ahead that releases 3 Agents of Doom (Level 1) walking ahead until they kamikaze either on the opponents or after ~5 seconds. They move slightly slower than "normal" and they have a hurtbox, which makes them more fragile, but it also transforms them into moving shields that effectively controls the stage.
 * Mr. Zurkon - Playstation-Lstick-Up.pngBtn circle.png: Summon Mr. Zurkon to follow Ratchet while simultaneously attacking the opponent with decent non-flinching damage, but short reach. Trying to summon a second one will result in Mr. Zurkon charging himself up in place before exploding.
 * Tesla Spike - Playstation-Lstick-Down.pngBtn circle.png: Ratchet plants a Tesla Spike where he is. It will shoot a direct beam of lighting toward any enemy near enough. Deals very little damage, but it keeps them in place for ~3 seconds. If they were caught in midair, the enemy will then go into free fall after.
 * Air Plasma Striker - Btn circle.png(Air): He keeps himself in the air with the help of his hoverboots, otherwise same as the grounded version.
 * Air Glove of Doom - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Same as the grounded version
 * Air Mr. Zurkon - Playstation-Lstick-Up.pngBtn circle.png(Air): He remains in places where you summoned him, otherwise same as the grounded version
 * Air Tesla Spike - Playstation-Lstick-Down.pngBtn circle.png(Air): Same as the grounded version

 Clinch / Throws 
 * Dropkick - Btn circle.png(Rush): Ratchet leaps ahead and dropkicks them in the chest. It does not stop his momentum, so he lands relatively nearby. He gets back up before the hit stun wears off, tho.
 * Heli-Pack - Btn cross.png(Hold while in Air): Clank uses his Heli-Pack upgrade to slow down their descent

Ratchet grabs them by the collar with both hands. Clinch Break: Clank tazes the opponent.  Trigger Moves: 
 * Btn r1.pngBtn square.png: Ratchet stomps on their feet
 * Btn r1.pngBtn triangle.png: Ratchet slaps them across the face back-and-forth
 * Btn r1.pngBtn circle.png: Clank climbs up Ratchet's shoulder and bonks them on the head.
 * Taking Off - Playstation-Rstick-Left.pngPlaystation-Rstick-Right.png - Clank equips only the head part of the Heli-Pack, climbs up Ratchet's shoulder and starts spinning on their face before blasting them away.
 * Alpha Flight -Playstation-Rstick-Up.png- Clank goes in his Alpha Clank and knocks them up.
 * Hanfulotums -Playstation-Rstick-Down.png- Clank accidentally drops Ratchet's Omniwrench, so Ratchet lets go to try and catch it before it falls. It slips through his hands and slams on their toes. He apologetically tries to pick it back up, but he trips them down instead. Pure clumsiness all the way through.
 * Items Pickup / Throws - Btn r2.png
 * Block - Btn l1.png: Ratchet holds out his wrench to block attacks.
 * Evade - Btn l1.png+Playstation-Lstick-Left.pngPlaystation-Lstick-Down.pngPlaystation-Lstick-Right.png: He either quickly rolls out of the way or spot dodges.

Taunts

 * Ratchet takes out whatever weapon is currently out and examines it because of a malfunction. It backfires on him in a cartoony way. (deals no damage, it's just for comedic effect)
 * Ratchet twirls around and catches his wrench while saying, "Get wrenched."
 * Ratchet just turns to Clank and start discussing. That could be either a super long taunt like GGST Nagoriyuki's or either a personalized taunt to their current opponent where they both strategize.
 * (OA2) Ratchets just starts shimmying his shoulder like a Salsa dancer, rattling the pieces of his armor.

Intros

 * They jump out of a Pocket Dimension using the Rift Tether.
 * Ratchet glides into view using the helipack with Clank saying "I detect danger lurking", then Ratchet turns around holding his wrench ready for battle.
 * Clank jumps off Ratchet's back as he turns around with the Warmonger saying, "Clank, we have work to do."
 * Ratchet jumps out of the Aphelion onto the stage, ready for action.
 * (OA2) Ratchet and Clank are summoned from a teleporter onto the stage.

Victory Outros

 * Ratchet puts his fist on his hips looking triumphant.
 * Ratchet turns around with the Suck Cannon in a similar pose of the first game's cover art.
 * Ratchet spins a Gold Bolt on his finger.
 * Ratchet and Clank high-fives each other.
 * (OA2) Tons of bolts and raritanium rushes and gets absorbed by Ratchet, as if he cleared an arena in Challenge Mode.

The Last Lombax (Default)

 * 1) Yellow fur, Olive Green eyes, Orange/Tangerine striped shirt with Blue sides, Brown leather gloves, Dark Teal pants with silver kneepads and Brown leather boots
 * 2) White fur, Light Blue eyes, Dark Gray shirt with Silver sides, Left Hand: Dark Brown leather glove with Orange stripes / Right Hand: Metallic Yellow with no glove, Dark Gray pants with Black kneepads and Dark Brown (Rivet)
 * 3) Orange fur, Green eyes, Red shirt with Black sides, Black leather gloves, Black pants with Silver kneepads and Silver steel cap boots (Kaden)
 * 4) Purple fur, Blood Orange eyes, Dark Orange shirt, Dark Fuchsia gloves, Dark Orange pants with Dark Brown leather kneepads and Silver steel cap boots (Grimroth Razz)

Praetorian Legend

 * 1) Rusty Silver body with an Orange core and pauldrons, White helmet with Rust accents and Caramel Gold visor, Black sleeves with Golden arm guard, Dark Silver pants and Rusty Silver metal boots (Alister Azimuth)
 * 2) Pantone Coated [#6b3230] body with a Rio Red [#8a2430] core and pauldrons, Eucalyptus [#339986] helmet with Dark Maroon accents and Dark Mint Green visor, Prussian Blue sleeves with Dark Maroon arm guards, Prussian Blue pants and Polished Silver metal boots (Unknown Thief)
 * 3) Purple body and pauldrons with a Golden Core, Silver helmet entirely with green visor, Purple arm entirely, Purple pants and Golden metal boots (Dr. Nefarious)
 * 4) Green body with a Blue core and Black pauldrons, Green helmet entirely with Beige visor, Dark Gray sleeves with Green arm guards, Green pants and Brown leather boots (Captain Qwark)