User:Tonygameman/Sandbox

Kratos (Norse)
Neutral Square (x3): Nordic Fury (Air OK) Neutral Square (Hold): Grinding Storm Forward Square: Axe Throw (can be held down for Tyr's Revenge) Down Square: Leviathan Sweep (Can be held down to perform Executioner's Cleave) Up Square: Nordic Ascension (Air OK) Air Side Square: Njord's Tempest Air Down Square: Leviathan's Fury

Bare Fist Moves: -Neutral Square: Guardian Fury (Air OK) -Side Square: Agile Strike (Air OK) -Down Square: Guardian Sweep -Down Square (x2): Guardian's Justice -Down Square (x3): Guardian's Judgement -Up Square: Guardian's Revenge (Air OK, ground version can be followed up with a Slam) -Air Down Square: Guardian's Judgement

Neutral Triangle: Olympic Wrath (Air OK) Side Triangle: Spartan Charge (can be followed up with a Shield-Slam that causes a shockwave) Down Triangle: Plume of Prometheus Up Triangle: Elemental Slash (can be charged) Air Side Triangle: Rampage of the Furies Air Down Triangle: Hyperion Grapple Air Up Triangle: Cyclone of Chaos

Neutral Circle: Nista (Air OK, can be held down to summon Wrath of the Wolf) Side Circle: Heavy Axe Throw (Air OK, can be held down to freeze opponents on Contact with the Axe, enters Bare Fist Stance) Down Circle: Countering Strike (Air OK) Up Circle: Hel's Touch (Air OK, recalls the axe)

Forward Throw: Battering Ram Down Throw: Draugr Stomp Up Throw: Furious Uppercut

R2/Level 1 Super: Ivaldi's Anvil L2/Level 2 Super: Meteoric Slam L2 & R2/Level 3 Super: Spartan Rage

Dante (Devil May Cry 5)
Neutral Square (x3): Slasher Forward Square: Stinger Forward Square (Hold): Million Stab Back Square: Drive Back Square (x2): Overdrive Down Square: Cruiser Explosion Up Square: High Time Air Neutral Square: Aerial Rave Air Forward Square: Mounted Knight (Works like Donte's Air Side Square but with Cavaliere) Air Back Square: Highside Air Down Square: Helm Breaker Air Up Square: Fire Storm

Neutral Triangle: Ebony & Ivory (Air OK, Aim is automatic, can be charged up for more powerful shots) Forward Triangle: Shot-Shell (Air OK) Back Triangle: Backslide Forward Triangle (x2): Fireworks (Air OK) Down Triangle: Hysteric Down Triangle (x2): Grapple Up Triangle: Inverse Rainstorm (Air OK) Air Down Triangle: Rainstorm

Neutral Circle: Release (Air OK, unleashes the RG Meter gained from Guarding/Parrying attacks and scales depending on how much of it is gained) Side Circle: Dash (works like Heihachi's Wave Dash) Side Circle, Triangle: Gun-Stinger Side Circle, Triangle (x2): Fireworks Side Circle, Square: Dance Macabre (can be cancelled right before Million Stab) Down Circle: Crystal Down Circle (x2): Million Carats Down Circle, Triangle: Thunderclap Down Circle, Square: Hot Stuff Up Circle: Prop Up Circle (x2): Shredder Air Side Circle: Sky Star Air Down Circle: Revolver Air Up Circle: Air Trick (works like Spike's Up Circle)

Forward Throw: Wild Stomp Down Throw: Hammer Up Throw: Real Impact

Air Taunt: Ecstasy

L2/Level 1 Super: Cascade R2/Level 2 Super: Full Throttle (Air OK, works like Ghost Rider's Spirit of Vengeance) Up Throw + R2 Super: Real Impact EX L2 & R2/Level 3 Super: Devil Trigger (Various moves are powered up such as Stinger and the Gunshots, which have the damage of charge shots, and the sword beams from Drive grow in size as they travel)

[L2 & R2 to expend Super Gauge to fill SDT Gauge]

[L2 & R2 when SDT Gauge is full]: Sin Devil Trigger Air Cross: Air Raid Neutral Square: SDT Combo (Air OK) Side Square: Sin Stinger (Air OK) Down Square: Sin Inferno (Air OK) Up Square: Sin Ascension (Air OK, EX version of High Time) Triangle: The Ombra (Air OK) Circle: Shift (Teleports to the nearest opponent)

L2: Demolition (Works like Fetch's Singularity in InFamous: First Light) R2: Luce (Works like Morrigan's Finishing Shower, only difference is that it homes) L2 & R2: Judgement (Slows down time before Dante does 9 slashes to his opponents before ending it off with an explosion at the cost of SDT)

Joker (Persona 5)
Neutral Square (x3): Knife Rush (Air OK) Side Square: Grappling Hook (works like Cole's Air Side Square, but when held down it pulls opponents to you) Down Square: Phantom Slide Up Square: Knife Twirl (Air OK) Air Down Square: Phantom Swipe (works like Drake's Air Down Square)

Note: Attacks by Arsene don't deal hitstun if he's been hit 5 times Neutral Triangle: Trickster Rush (Air OK) Neutral Triangle (Hold): Brave Blade (Air OK) Side Triangle: Eiha (Air OK, travels underground till it reaches a target, travels diagonally while airborne) Side Triangle (x2): Eiga (works like Carmine's Spin, good for applying Okizeme) Down Triangle: Terror Claw (animation cue is Ragna's Crush Trigger) Down Triangle (x2): Cleave (animation cue is Frieza's j.H/6M in FighterZ) Up Triangle: Maeiga (Air OK, works like Aigis's Megido Fire, Opponent launch trajectory is dependent on which direction is held on D-Pad/Analog Stick) Air Down Triangle: Shadow Glaive (Works like Dante's Sky Dance)

Neutral Circle: Gunshot (Air OK) Neutral Circle (Hold): Down Shot (Air OK, heavily staggers opponents hit at the cost of 8 rounds) Side Circle: Trickster Dash (works like Heihachi's Side Circle) Side Circle, Triangle: Demonic Decree Side Circle, Square: Riot Gun (pierces opponents while traveling, causes knockback) Down Circle: Black Viper (Air OK, works like Evil Cole's Down Circle) Up Circle: Wings of Rebellion (Air OK, works like Kratos' Up Circle) Air Side Cirlce: Wings of Freedom (works like Donte's Side Circle)

Forward Throw: Critical Hit Down Throw: Show me your True Form! Up Throw: Bullet Hail

R2/Level 1 Super: Eigaon (works like Kratos' Level 2, has the animation cue of Geese Howard's Raging Storm) L2/Level 2 Super: All-Out Attack (Morgana arrives in his Cat Bus Form and runs down everyone in his path initiating a cutscene where 3 out of 7 other Phantom Thieves join in to unleash the thunder) R2 & L2/Level 3 Super: Sinful Shell (Joker grabs a chain, whips it around a few times similarly to Wham's Gathering Gale in All Star Battle and then cracks the chain one last time sending the opponents caught in the vicinity to the platforms in the center of Qliphoth, the chain breaks, Arsene becomes Satanael and shoots everyone with his Sinful Shell)

Sol Badguy
HIs moveset is based on his playable appearances in the Guilty Gear Xrd games.

Neutral Square (x3/x2 in air): Junkyard Dog (Air OK, 5P, f.S, 5HS/j.P, j.S) Side Square: Yakamashii! (6P) Down Square: Good Grief! (2D) Up Square: Heart Attack (2HS) Air Side Square: Rock Hard Crazy (j.D) Air Down Square: Junk Compactor (j.HS) Air Up Square: Dust Trail (Donte's Air Up Square; "Donte" means a used Dante in the game as he comes from a reboot instead of a known, classic incarnation)

Neutral Triangle: Wild Throw Side Triangle: Fafnir Side Triangle (x2): Tyrant Rave (Dragon Install Only) Down Triangle (x2 for a latter): Gun Flame/Feint Gun Flame (helpful for reducing recovery time on certain moves such as Down Square) Up Triangle: Volcanic Viper (Air OK) Air Neutral Triangle: P.B.B. (causes bigger explosion when in Dragon Install) Air Side Triangle: Sidewinder Air Down Triangle: Break

Neutral Circle: Dust Attack (pressing Up or Forward on the D-Pad will cause you to pursue the opponent who was hit by this move if it connects) Side Circle: Bandit Revolver (Air OK) Side Circle (Hold): Bandit Bringer Down Circle: Grand Viper Up Circle: Napalm Death (Air OK) Air Down Circle: Blockhead Buster (works like Donte's Air Down Circle)

Forward Throw: Stone Head Down Throw: Bites the Dust Up Throw: Deadly Queen

R2/Level 1 Super: Tyrant Rave ver.β L2/Level 2 Super: Dragon Install (Buffs several moves) L2 & R2/Level 3 Super: Branding Breach (move is initiated by Sol using his Napalm Death in a large radius so anyone caught in the blast is killed instantly by Sol's Branding Breach)