Category:Sequel Ideas

These are any and all ideas for a sequel to PlayStation All-Stars Battle Royale.

Kevfilms2x2 version
A strange event occurs, ripping through many parallel dimensions. A Powerful Diety known as the "All-Star" Challenges the parallel's greatests warriors to challenge him. Many great icons, Good and Bad, Travel the distant clustered world, fighting to challenge the Diety and save their world. Who would become the next All-Star?

Nkstjoa version
As heroes are suddenly thrown into new worlds, Polygon Man has gathered villains to join him in a conquest of the entire PlayStation universe. Will the heroes be able to work together to halt this threat or will he and his forces prove to be unmatched?

Modes
Story Mode

Survival Mode

Team Death Match

Capture the Flag

Annihiliation

Returning and new unlockables
All-Stars II contains all of the original icons, intros, outros, taunts, themes, costumes, minions, backgrounds, and titles that were featured in the original, as well as brand new ones. They're once again unlockable, but if the player has save data of the original All-Stars, everything that that player had unlocked in the previous game will be automatically unlocked for All-Stars II.

A theatre mode is available, where every cutscene from Arcade Mode and Story Mode can be viewed, with the former cutscenes allowing you to choose the color and costume of the character, as well as even their rival.

Additional music and stage music can be selected in the options menu. They can be set in a similar fashion to the music in Smash Bros Brawl.

Much like the trophies in Smash Bros Brawl, there are models that can be unlocked of characters, items, vehicles, ect from every series. Each has their own description and their model can be viewed and rotated.

Improvements from first game

 * The character customization now enables you to view the intros and outros in real-time, as well as allows you to pick your losing outro.
 * When selecting an alternate color for a character, their picture will change color to show how they look in-game.
 * Each character now has two Supers of each type, which can be selected before the match.
 * Arcade Mode begins and ends with a fully-animated cutscene utilizing the in-game models and engine.

Color Customization
Aside from their standart colors, characters now have access to player-customized custom colors. You can change the colors of any costume and nearly every part, even including the skin color. Extra colors and patterns can be unlocked the further you progress.