Delsin Rowe (WorldStar)

Delsin Rowe is the protagonist of Infamous Second Son.

Arcade
TBD

Completing it gives the chance of fighting and unlocking The Beast.

Gameplay
Delsin Rowe is a Stance Character. Able to alternate between his Smoke, Neon, Video and Concrete powers. Each are hyper focused to a specific task, modifying Delsin stats and changing his gimmicks to better suit his new gameplay. To justify his ability to switch on the fly, he carries some flash papers, a small neon tube, a smartwatch and he made himself a small concrete cuff; he absorbs them, then immediately replenishes them for possible future uses.

Movelist: Smoke
Very much the most average of them all. Jack of All Trades, Master of None, but still better than a Master of One.

When Delsin is rushing, there is some smoke trailing behind his limbs. Just some aesthetical change, nothing else.

Gimmick:


 * All his attacks using his chain have a sweet spot at the tip and a sour spot everywhere else.
 * Delsin can cling to walls if he	grabs (Btn r1.png) onto them.
 * Btn square.png down
 * Btn triangle.pngs away with his chain. Can be somewhat angled.
 * Btn circle.png Boost creating a small explosion while he leaps away from the wall.
 * Smoke Chain Combo - Btn square.pngBtn square.pngBtn square.png:	Swings his chains three times (he first swings the chain in a X pattern, then he delivers a spinning slash, finally leaps ahead and slams the chain down all along its length.) If Smoked On beforehand, these attacks cause multi hit damage instead and extra knockback
 * Whiplash - Hold Btn square.png: Delsin just keeps swing his chain in that X pattern back-and-forth. Can only be done before the second hit of the combo.
 * Conduit Punch - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png: Delsin lurches forward. He readies his fist as if he were to throw a Superman Punch, but actually delivers a strong, fast hook that pushes them back.
 * Rising Uppercut - Playstation-Lstick-Up.pngBtn square.png:	Delsin jumps in the air and uppercuts enemies trying to jump in.
 * Punt Kick - Playstation-Lstick-Down.pngBtn square.png: Steps forward and delivers a powerful Soccer Kick.
 * Air Round Guard - Btn square.png(Air): Spins his chain around his body multiple rotations over, hitting multiple times. If Smoked On beforehand, the rotations create a ring of fire that expands outward (from 100% to ~125%).
 * Air Smoke Push - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png(Air): Creates a little explosion in front of him
 * Air Bicyle Kick - Playstation-Lstick-Up.pngBtn square.png(Air): Flips over himself to kick above
 * Air Comet Drop - Playstation-Lstick-Down.pngBtn square.png(Air): Delsin descends and slams the ground, unleashing a shockwave of smoke on impact. The higher to start, the more powerful the attack becomes. It only stops when Cole reaches the stage or lose a stock below.


 * Dash Strike - Btn square.png(Rush): Leaps forward and slams the chain down.
 * Smoke On! - Btn triangle.png: Delsin concentrates his Typhokinesis to his chain. If he uses it	during an Active Frame, he will end the attack early with a	small burst of fire.
 * Chain Strike - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png: A decent range whip crack with his chain. Can be somewhat angled. If	Smoked On beforehand, it will create a slow moving fireball of decent size; can be used to cover your approach or force a jump-in.
 * Ceiling Sweeper - Playstation-Lstick-Up.pngBtn triangle.png: Delsin spins his chain above his head like a mini tornado. Mostly horizontal coverage. If Smoked On beforehand, the tornado	turns to lingering flames to extend the hitbox in all direction.
 * Front and Back Strike - Playstation-Lstick-Down.pngBtn triangle.png: Delsin cracks his chain-whip down in front of him, then behind him. If Smoked On beforehand, each strikes cause a pillar of ashes	to erupt for extra damage and vertical coverage.
 * Air Smoke On! - Btn triangle.png(Air): Same as the grounded version
 * Air Chain Whip Side - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png(Air): A semi-long range crack of the chain whip to the side. Can be somewhat angled. If Smoked On beforehand, when Delsin recalls the chain, it drags the enemy along for some multi-hit damage, making useful if you don't hit the sweet spot.
 * Air Chain Whip Up - Playstation-Lstick-Up.pngBtn triangle.png(Air): A semi-long range crack of the chain whip straight up. Smoked On beforehand, when Delsin recalls the chain, it drags the enemy along for some multi-hit damage, making useful if you don't hit the sweet spot.
 * Air Chain Whip Down - Playstation-Lstick-Down.pngBtn triangle.png(Air): A semi-long range crack of the chain whip straight down. If Smoked On beforehand, when Delsin recalls the chain, it drags the enemy along for some multi-hit damage, making useful if you don't hit the sweet spot.


 * Dash Slam - Btn triangle.png(Rush): Leaps ahead at face height and perform the Bulldog Takedown (a popular pro wrestling he seems to be doing)
 * Smoke Shot - Btn circle.png: Simple weak but fast projectile dealing non-flinching damage. If the enemy is stunned by the Sulfur Bomb, Smoke Shot now	deal stronger flinching damage.
 * Sulfur Bomb - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Delsin tosses ahead (not that far and is affect by gravity) a small orb that explodes on contact. It stuns opponent and completely nullify their movement options.
 * Cinder Missile - Hold Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Fires a compressed smoke projectile that greatly damages upon impact in a wide area.
 * Smoke Dash - Playstation-Lstick-Up.pngBtn circle.png: Delsin turns himself into smoke and dashes in any aimed direction. Goes through platforms. Stuns once, but if stunned by Sulfur Bomb deals multi-hit damage.
 * Absorb - Playstation-Lstick-Down.pngBtn circle.png: A menu opens where Deslin can choose which power to absorb between Neon, Video and Concrete
 * Air Smoke Shot - Btn circle.png(Air): Same as the grounded version.
 * Air Sulfur Bomb - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Same as the grounded version.
 * Air Cinder Missile - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Same as the grounded version.
 * Air Smoke Dash - Playstation-Lstick-Up.pngBtn circle.png(Air): Same as the grounded version.
 * Air Absorb - Playstation-Lstick-Down.pngBtn circle.png(Air): Same as the grounded version.


 * Cinder Blast - Btn circle.png(Rush): A quick, but powerful blast of cinders that sends opponents flying	while completely halting Delsin's momentum.
 * Smoke Thruster - Hold Btn cross.png(Air): Delsin slows down his fall by generating smoke from his	hands.

Clinch / Throws

Delsin uses his chain to grab opponents that are further away and wraps it across their neck. Can be used as a tether recovery too.


 * Btn r1.pngBtn square.png: Delsin just clocks them across the jaw
 * Btn r1.pngBtn triangle.png: Delsin knees them in the guts.
 * Btn r1.pngBtn circle.png(Hold): Delsin burns them.

Clinch Break: Delsin kicks them in the groin.


 * Throw 1 - Playstation-Rstick-Left.pngPlaystation-Rstick-Right.png - Delsin permorms a hip toss with the chain in the proper direction.
 * Throw 2 -Playstation-Rstick-Up.png- Delsin Smoke Dashes with them way high up before crashing back down. They rebound pretty strongly.
 * Throw 3 -Playstation-Rstick-Down.png- Delsin suffocates them with his smoke. They choke and fall down to the ground.

Trigger Moves:


 * Items Pickup / Throws - Btn r2.png
 * Block - Btn l1.png: Delsin puts his guard up.
 * Evade - Btn l1.png+Playstation-Lstick-Left.pngPlaystation-Lstick-Down.pngPlaystation-Lstick-Right.png: Delsin either rolls away or temporarily turns to smoke for a spot dodge.

Super (in ascending levels)

Movelist: Neon
The gameplan is to get in position as quickly as possible and then to take them out from a very safe distance. The main drawback is that the melee attacks are pretty weak and the lasers have a slow fire rate. Also this power makes you significantly lighter. Kinda like an inverted Rushdown, in the sense that you can run circles around them, but you really should be running away instead.

When Delsin is Rushing, there's some small trail of neon behind him. The change is purely aesthetic.

Gimmick:


 * Any attacks that uses Neon lingers in place for a few seconds dealing extra weak flinching damage.
 * Delsin can cling to walls if he	grabs (Btn r1.png) onto them.
 * Btn square.pngs down
 * Btn triangle.png his chain away. Can be somewhat aimed
 * Btn circle.png with his Neon a small wall beside him
 * Btn cross.png up the wall with Light Speed, then jumps away with Photon Jump. You only have your Neon Thrusters afterwards
 * Neon Combo - Btn square.pngBtn square.pngBtn square.png:	Delsin first delivers a side swipe at the head going right to left, then another one from down-right to high-left, finally a tiny swipe to the head left to right before the last one going high-right to down-left.
 * Neon Bat - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png: Using his neon, Delsin turn his chain into a baseball and take a swing. Can also reflect projectiles.
 * Rising Uppercut - Playstation-Lstick-Up.pngBtn square.png: Jumps up and does an uppercut, but he uses his neon to make his fist much bigger
 * Punt Kick - Playstation-Lstick-Down.pngBtn square.png: Self explanatory...
 * Air Round Guard - Btn square.png(Air): Delsin swing his chain around himself multiple times. The neon ring he creates very slowly expands. (100% to 105% by the end)
 * Air Conduit Punch - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png(Air): Delsin strikes ahead with a Superman Punch, but he uses his neon to make his fist much bigger.
 * Air Rising Uppercut - Playstation-Lstick-Up.pngBtn square.png(Air): Same as the grounded version.
 * Comet Drop - Playstation-Lstick-Down.pngBtn square.png(Air): Delsin crashes down to the stage in a big neon explosion. Only stops once it touches the stage.


 * Flipping Takedown - Btn square.png(Rush):	Delsin lowers himself down a bit, before ramming into the opponents and flipping them over his shoulders.
 * Light Show - Btn triangle.png:	Delsin runs around in circle and creates a mini neon tornado. The neon slowly expands. (100% to 110% by the end)
 * Drill – Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png: Delsin crouches down then quickly use his neon to turn himself into a drill and jumps for some dragging multi-hit damage in whichever direction you aimed for.
 * Bicycle Kick – Playstation-Lstick-Up.pngBtn triangle.png: Delsin jumps and does a bicycle kick, his neon trailing behind his foot creating a small barrier above his head.
 * Hammer Kick - Playstation-Lstick-Down.pngBtn triangle.png:	Delsin flips and kicks overhead. The neon follows his foot from the moment he can kick to the moment he's back to neutral, creating a small wall ahead.
 * Air Light Show - Btn triangle.png(Air): Same as the grounded version.
 * Air Drill -	Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png(Air): Same as the grounded version.
 * Air Bicycle Kick - Playstation-Lstick-Up.pngBtn triangle.png(Air): Same as the grounded version.
 * Air Flip Hammer Kick - Playstation-Lstick-Down.pngBtn triangle.png(Air): Same as the grounded version.


 * Neon Push - Btn triangle.png(Rush): Delsin hits them with a large neon blast. It halts his momentum and	pushes them away as if they were caught in Stasis.
 * Neon Bolt - Btn circle.png: Single laser shot that move pretty fast + decent damage, but with a slow fire rate
 * Stasis Blast – Hold Btn circle.png: A powerful-looking neon beam that deals little damage, but puts enemies in Stasis.
 * Light Speed - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Delsin transforms in neon and dashes forward. The contact deals a single small flinching damage that pops in the air, the real attack is the neon trail behind for some multi-hit flinching damage.
 * Photon Jump - Playstation-Lstick-Up.pngBtn circle.png: Essentially a super jump except for the fact that everyone caught in it is in Stasis. Deals no damage whatsoever.
 * Absorb - Playstation-Lstick-Down.pngBtn circle.png: Opens a menu that allows Delsin to switch powers between Smoke, Video and Concrete.
 * Air Neon Bolt	- Btn circle.png(Air): Same as the grounded version.
 * Air Stasis Blast – Hold Btn circle.png(Air): Same as the grounded version.
 * Air Light Speed - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Affected by gravity half as much as the Neon Thrusters, otherwise same as the grounded version.
 * Air Photon Jump	- Playstation-Lstick-Up.pngBtn circle.png(Air): Same as the grounded version.
 * Air Absorb - Playstation-Lstick-Down.pngBtn circle.png(Air): Same as the grounded version.


 * Light Speed Takedown - Btn circle.png(Rush): Delsin dashes into them, essentially does Light Show so much they're stunned.
 * Neon Thrusters – Btn cross.png(Air): Delsin slows his fall by forcefully pushing his neon power through his hands. The absolute worst hover of the whole game.

Clinch / Throws

Delsin throws down ahead of himself a Stasis Bubble. Anyone stuck inside is launched with a strong attack (Delsin's Triangle Actions are all that.)

Clinch Break: Delsin kicks them in the groin.

Trigger Moves:


 * Items Pickup / Throws	- Btn r2.png
 * Block - Btn l1.png: Delsin puts his guard up.
 * Evade - Btn l1.png+Playstation-Lstick-Left.pngPlaystation-Lstick-Down.pngPlaystation-Lstick-Right.png: Delsin either rolls away or briefly turns into pure neon for a spot-dodge.

Super (in ascending levels)

Movelist: Video
The power you take if you want to melt down lifebars. Devastating offence, just slow as hell. Deceptively good mobility, tho... Not a lot of knockback on most attacks.

When Delsin is Rushing, there's some small trail of video glitches behind him. The change is purely aesthetical.

Gimmick:


 * Video Surge automatically follows walls.
 * Wing Stab - Btn square.png: Steps forward and stabs ahead with one wing. Can be angled
 * Wing Slam - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png: Slams both wings in front of him. Also creates a windbox that reflect physical projectiles.
 * Wing Swipes - Playstation-Lstick-Up.pngBtn square.png: Spins 540 degrees in place, swiping above with both wings (hits three times)
 * Wing Crash - Playstation-Lstick-Down.pngBtn square.png: Delsin acts like he bowing to a crowd. While saluting, he extends his wings outward. When bowing down, he slams them down. (yes i know he can't break the 4th wall, he's just a cocky little	shit like that)
 * Air Wing Cut - Btn square.png(Air): Extends his wings outward while he's spinning on himself (standing up, so rotating on the Y Axis), cutting everyone to close.
 * Air Wing Slam - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png(Air):	Same as the grounded version.
 * Air Winged Bicycle Kick - Playstation-Lstick-Up.pngBtn square.png(Air): Does a bicycle kick, actively using his wings to boost himself upward then downward. Deceptively long range.
 * Comet Drop - Playstation-Lstick-Down.pngBtn square.png(Air): Delsin crashes down to the stage in a big video explosion. Only stops once it touches the stage.


 * Wing Drill - Btn square.png(Rush):	Leaps ahead while rotating on himself (on the X axis) with both wing	pointing forward. Only hits once and deals very good damage and knockback.
 * Sword Combo - Btn triangle.pngBtn triangle.png: Delsin summons a giant heavy a$$ sword and swing once in a descending cut, then rotates and cuts going upward this time.
 * Stinger -	Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png: Delsin thrusts the sword forward and is dragged by it.
 * Mjolnir Lift - Playstation-Lstick-Up.pngBtn triangle.png: Delsin swings the sword up and its sheer weight is enough to send him flying in tow. Can be angled between High and Near or Low -ish and Far.
 * Overhead Crash - Playstation-Lstick-Down.pngBtn triangle.png: Delsin spins the sword around to gain momentum and force, then stops spinning, bring the sword above his head and let it crash down.
 * Air Sword Strike - Btn triangle.png(Air): He swings the sword once and lets it spin him around at an angle.
 * Air Stinger - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png(Air): Same as the grounded version. Can be angled between 3h30 and 5h30.
 * Air Mjolnir Lift - Playstation-Lstick-Up.pngBtn triangle.png(Air): Same as the grounded version
 * Air Overhead Crash - Playstation-Lstick-Down.pngBtn triangle.png(Air):	Does a front flip with the sword out while falling down before letting it crash down.


 * Normal Speed Draw – Btn triangle.png(Rush): Drags his sword across the ground before leaping forward and cutting ahead.
 * Video Torrent - Btn circle.png: Delsin shoots a quick barrage of video projectiles. Slow fire rate between barrages. Does electric damage.
 * Bloodthirsty Blades - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Delsin summons three swords above his head, then shoots a marker ahead in a straight line. If he succeeds, the blades automatically starts flying toward the target one at the time. If he fails, the blades disintegrates.
 * Video Surge - Playstation-Lstick-Up.pngBtn circle.png: Grows a pair of wings and blast himself in any given direction you aimed for. Delsin does damage when he rams into you, so do the wings, but as a sour spot. Technically Rushing.
 * Absorb - Playstation-Lstick-Down.pngBtn circle.png: Opens a menu where Delsin can switch power between Smoke, Neon and Concrete.
 * Air Video Torrent - Btn circle.png(Air): Same as the grounded version.
 * Air Bloodthirsty Blades - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Same as the grounded version.
 * Air Video Surge - Playstation-Lstick-Up.pngBtn circle.png(Air): Same as the grounded version.
 * Air Absorb - Playstation-Lstick-Down.pngBtn circle.png(Air): Same as the grounded version.


 * Glitch - Btn circle.png(Rush): Phases through the opponent.
 * Video Thrusters - Btn cross.png(Air): Delsin slows his descent down by using his video power as rockets from his hands. Decent at its job.

Clinch / Throws

Instant-Throw in this powers is him summoning an Angel or a Demon in the indicated direction. He is free to move and attack while that happens, but only one at a time.

He can also clinch, to which case it's different.

Delsin reaches forward with his hand.


 * Btn r1.pngBtn square.png: Delsin just clocks them across the jaw
 * Btn r1.pngBtn triangle.png: Delsin knees them in the guts.
 * Btn r1.pngBtn circle.png(Hold): Slowly turns your enemy into video game character.

Clinch Break: Delsin kick them in the groin


 * Game Over - Playstation-Rstick-Left.pngPlaystation-Rstick-Right.png - Delsin impales them through the guts before he kicks them away.
 * Action Replay -Playstation-Rstick-Up.png- Delsin kicks them in the groin, glitch back in place, rinse-repeat until they are launched high in the air.
 * Cloak of Invisibility -Playstation-Rstick-Down.png- Delsin disappears, trips the enemy down, then impales them in the ground.

Trigger Moves:


 * Items Pickup / Throws	- Btn r2.png
 * Block - Btn l1.png: Delsin creates a video shield.
 * Evade - Btn l1.png+Playstation-Lstick-Left.pngPlaystation-Lstick-Down.pngPlaystation-Lstick-Right.png: Delsin glitches in position.

Super (in ascending levels)

Movelist: Concrete
This power is, hands down, the heaviest Delsin can get. This power is mainly on stage control and scoring via stocks. Still great damage, but there's just more knockback, that's all.

Gimmick:


 * Delsin has armor on all of his moves, allowing him to power through and keep his offence going strong. Once his Guard Gauge is broken, so does his armor.
 * Delsin cannot Rush while in this power.
 * Ground Pound - Btn square.png: Creates a giant, heavy concrete fist, take a step forward and smash the ground ahead of him along with whoever was in the way. Pops the	enemy in the air.
 * Concrete Backhand - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png: Reverse Spinning Pimp Fist with his giant heavy concrete fist. Huge knockback. Also reflect physical projectiles.
 * Concrete Uppercut - Playstation-Lstick-Up.pngBtn square.png: Drags his giant heavy concrete fist along the ground before delivering a powerful uppercut.
 * Punt Kick - Playstation-Lstick-Down.pngBtn square.png: Self explanatory...
 * Air Gust Debris	- Btn square.png(Air):	Creates a mini tornado of concrete debris around that both acts like a shield and rips opponents to shreds.
 * Air Thruster Kick	- Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn square.png(Air): Delsin aims his Concrete Thruster at his feet to the sides. The Thrusters themselves also act like a small shield.
 * Air Concrete	Updraft - Playstation-Lstick-Up.pngBtn square.png(Air): Uses the concrete of his Thrusters and sends them up at high speed, like a mini, localized inverted rain. Stays in place while the attack is performed. Abandon his Thrusters for the rest of his Air Time.
 * Comet Drop - Playstation-Lstick-Down.pngBtn square.png(Air): Delsin crashes down to the stage in a big concrete explosion. Only stops once it touches the stage.
 * Concrete Decoy - Btn triangle.png: Delsin leaves in his place a concrete replica of himself. Purely stage control.
 * Concrete Spear - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png: Delsin summons a thin concrete spear from the ground going straight ahead at about guts height. Surprisingly long range. Remains as a stage hazard.
 * Concrete Wave - Playstation-Lstick-Up.pngBtn triangle.png: From the ground in front of his feet, Delsin raises multiple slabs of concrete that are somewhat angled forward; remains as a wall. If he wants, he can then sprouts some new concrete slabs that crash down before re-curving back up slightly; remains as a small wall
 * Concrete Sweep - Playstation-Lstick-Down.pngBtn triangle.png: Delsin sweep the ground with his foot, kicking a slab of concrete ahead at about ankle height far further than the Concrete Spear, tripping enemies. It does not remain, considering it's considered as an object.
 * Air Concrete Decoy - Btn triangle.png(Air): Remains in the air for a short while before falling down. Otherwise same as the grounded version.
 * Air Concrete Spear	- Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn triangle.png(Air): Throws a spear ahead. Can be angled. Very thin hitbox, but huge damage.
 * Air Concrete Wave - Playstation-Lstick-Up.pngBtn triangle.png(Air): Rides a wave he's currently creating up a little bit before surfing it back down. The concrete wave deals big damage, Delsin atop of it is a sour spot. Can jump out at any time.
 * Air Meteor Drop - Playstation-Lstick-Down.pngBtn triangle.png(Air): Hurls down a relatively big concrete ball. Can be angled.
 * Concrete Shrapnel	- Btn circle.png: Delsin throws a barrage of concrete shrapnel (duh) ahead. Less stun than Video Torrent, but more damage. Slightly shorter range, tho...
 * Boulder Dash –	Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png: Delsin encases himself in a thick concrete armor and dashes a set distance ahead. The armor negates any and all attacks. You can't change direction. Does not stop at ledges and significantly makes you heavier than the power already makes you.
 * Concrete Barrage - Playstation-Lstick-Up.pngBtn circle.png: Throws 5 concrete disks(?) in a cone formation above himself.
 * Absorb - Playstation-Lstick-Down.pngBtn circle.png: Opens a menu allowing Delsin to change powers between Smoke, Neon and Video.
 * Air Concrete Shrapnel - Btn circle.png(Air): Same as the grounded version.
 * Air Boulder Dash - Playstation-Lstick-Left.pngPlaystation-Lstick-Right.pngBtn circle.png(Air): Same as the grounded version.
 * Air Concrete	Barrage - Playstation-Lstick-Up.pngBtn circle.png(Air): Same as the grounded version.
 * Air Absorb - Playstation-Lstick-Down.pngBtn circle.png(Air): Same as the grounded version.
 * The first jump is the Concrete Launch. Very good vertical reach, not so much horizontally.
 * Concrete Lift – Btn cross.png(Air): Delsin uses his Concrete Thrusters to simply fly around the stage. Moving around vertically is slightly harder than his horizontal movement this time around. Can cancel and continue for a total of ~12 secs per air time.

Clinch / Throws

Delsin summons a Concrete Ring in front of him. For as long as is held, the ring stays in place acting as a trap for stage control. The ring gets slightly bigger before closing in to catch you. Can throw from anywhere on stage.


 * He cannot beat his opponents while they're in the clinch. He can attack them normally or throw them only.

Clinch Break: Delsin kicks them in the groin.


 * Concrete Burial -or- The ring starts to spin uncontrollably, tearing them to shreds before launching to the side.
 * Throw up -- They get totally engulfed in the ground before being getting spat out straight up.
 * Concrete Coffin -- They get buried. Simple but terrifying!

Trigger Moves:


 * Items Pickup / Throws	- Btn r2.png
 * Block - Btn l1.png: Delsin creates a concrete shield in front of him.

Super (in ascending levels)

Taunts

 * Delsin extends his hand and deviously tries to coax his opponent into shaking it.
 * Sit down and plays games on his cellphone. He'll keep going until you decide to do something, which case he'll put it back in his pockets before	acting. If you win while using this taunt, Delsin will celebrate	because he just beat the level in the game, not the fight.
 * Power dependent; Smoke has him pretend to be on fire, Neon has him draw his face in the air before wiping it away, Video has him jump over a green pipe before hating the concept, Concrete has him make a statue of Augustine before smashing it.
 * Takes out a few spray paint canisters before trying to graffiti the ground, but they're empty.
 * Takes out his chain and try to jump rope with it, catches himself in the ankle instead – probably because his chain is only 4 feet long – and face plants hard. He gets up hoping nobody saw that.
 * (DUP Skin) Takes a selfie while mumbling “Felt cute, might commit a genocide later ;-*”
 * (Reggie Skin) Delsin gets himself a finger-gun, points it forward and says in a booming voice “You stop yourself right there, you criminal scum!” before bursting in laughter.

Intros

 * Delsin appears on stage via his powers; Smoke has him Smoke Dash. Neon has him arrive via Light Speed. Video has him glitch in place. Concrete has him appear from a concrete clone like Sub-Zero in MK9.
 * Delsin walks while talking on the phone “Yes Betty, I AM staying out of trouble”. Then he looks up to his opponents and says “Something just came up” before hanging up.
 * (DUP Skin) A DUP truck rolls on stage before Delsin comes out of it, clearly proud of what he just did.
 * (Reggie Skin) Delsin just wanders on stage mumbling about Blasts Core before noticing the opponents and getting pumped up for the fight.

Victories

 * Delsin leaves the stage using his powers; Smoke has him smoke up the whole stage before leaving with it. Neon has him running away with Light Speed and each “neon prints” has him do another grimace before the camera loses him. Video has a “Level Complete” music playing in the background so he hits a pose and glitches out. Concrete has him do a trust fall with none behind him so his Concrete Clone just	breaks and he's gone again.
 * Delsin picks up his phone and calls Betty back: “Sorry, I just passed by the zoo and those(these) huge bitch(es) jumped out of nowhere”.
 * (DUP Skin) Delsin grabs the camera and speaks “You are no longer in control!” directly into it.
 * (Reggie Skin) Delsin is sitting on a billboard eating a sandwich. He says to someone “They taste better when you made them. Should've told me what	spices”. The camera pans to the side, showing the billboard he tagged of his dead brother. Delsin chokes back a tear and scoffs out “Secret recipe, my ass”.

Second Son (Default)

 * 1) White hoodie, Navy Blue denim coat with the Paragon Print in the back, Dark Blue jeans, Red Beanie (Good Karma)
 * 2) Red hoodie, Blue-ish Dark Grey denim coat with the Infamous Print in the back, Black jeans, Red Beanie (Evil Karma)
 * 3) Yellow hoodie, Black denim coat, Light Blue jeans, Black Beanie (Cole's Vest)
 * 4) Very Light Blue hoodie, Dark Green and Black checker flannel, Red Wine jeans, Pussy Hat (Seattle's typical Hipster)

DUP Armor

 * 1) Black armored cloth, Yellow padding and white pants
 * 2) Dark Grey armored cloth, Dark blue padding and black pants (Augustine's Colors)
 * 3) Beige Camo
 * 4) Green Camo

Reggie's Jacket

 * 1) Light tan jacket with white fur and washed out blue jeans
 * 2) Dark brown jacket with white fur and light blue jeans
 * 3) Black jacket with white fur and beige jeans.
 * 4) Red jacket with white fur and black jeans