User blog:MovieStuff65/PlayStation All-Stars Battle Royale 2

I know, one can only dream. It's not likely in any way, shape, or form that we're getting a reboot of this game during the next-generation of the PS4. However, one cannot stop #Believing, and face it; we all want one. Without further ado, here we go. We see returning All-Stars, with plenty of new faces to keep it interesting.

'WARNING:'' Comments are appreciated to help fill in blanks for taunts, stances, and intros. Move sets and alternate are not, however. '''

Kratos
THE GHOST OF SPARTA ON A PATH OF VENGEANCE 

Basic Info

 * Franchise of Origin: God of War
 * Voice Actor: Terrence C. Carson
 * Intro 1: Kratos unsheathes his Blades, yelling "None shall stand against the Ghost of Sparta!"
 * Intro 2: Kratos soars on screen with his Icarus Wings, and lands while the camera closes in on his face.
 * Intro 3: Kratos climbs from the Underworld, kicking away a hand that attempts in vein to grab him.
 * Intro 4: Kratos scowls as he removes the Blade of Olympus from the ground, a returning intro from All-Stars 1.
 * Taunt 1: Kratos roars angrily.
 * Taunt 2: Kratos stomps the ground and roars.
 * Taunt 3: Kratos twirls his Blades in a circle.
 * Taunt 4: Kratos screams at the sky "ATHEENA! AREEEEES! ZEUUS!" in the ultimate raging mode.
 * Victory Stance 1: Kratos is seen collecting red orbs from his opponents.
 * Victory Stance 2: Kratos slowly walks towards the camera, unsheathing one of his Blades.
 * Victory Stance 3: Kratos turns his back from the camera, muttering "Foolish mortals..."
 * Victory Stance 4: Kratos raises the Blade of Olympus into the air, and lightning strikes the godly weapon.
 * Defeat Stance 1: Kratos clings in vein to the ground as the Hands of Hades to the Underworld.
 * Defeat Stance 2: The Gravedigger is seen digging a hole, while the Blade of Olympus is planted in the mound of dirt beside him.

Costumes

 * Default: The Ghost of Sparta
 * Alternate 1: Dominus Armor
 * Alternate 2: God Armor
 * Alternate 3: Cod of War
 * Pre-Order: Deimos

Rivalry
Both Kratos and Colonel Radec originate from game that began on the PlayStation 2 but transferred to the PlayStation 3. Additionally, both characters are known in their series for their brutality and skill in combat, but both express their brutality in different ways. While Kratos is a savage and gory monster of a hero, Colonel Radec is a calm, calculated, but remorseless commander of the villainous Helghast military. Also, both characters come from two vastly different environments. Kratos comes from the world of ancient Greece with gods, while Radec is a man from the futuristic Helghan with alien lifeforms. Finally, both have a struggle of power, with Kratos seeking to dismantle the Greek Panthenon while Radec believes that power should belong to the strong and command the weak.
 * Name: Colonel Radec
 * Justification:
 * Story: TBA
 * Story: TBA

Moveset
Kratos returns from the All-Star game, but his style is entirely different from before. He’s a brutal character designed to get as close as possible. He’s a few mid-range options, but not much. His square attacks focus around his iconic Blades, sweeping combo attacks up close to him. His triangle attacks revolve around his heavier weapons, sweeping those around him and harming those just outside the range of the Square attacks. Finally, his circle attacks are devoted to his tools. These attacks are mostly used for closing the distance, but also make for excellent combo starters or finishers.

Square Moves:  Triangle Moves:  Circle Moves Supers:  In this level 1, Kratos wields the Gorgon Queen's head and freezes an opponent in front of him to stone. The downside is that the effects are short and anybody can destroy the statue. Essentially, it's possible for Kratos to use this but not get the kill. The most iconic piece of magic in the franchise, Kratos surrounds himself in lightning of Posiedon. Anybody in the immediate vicinity is killed, and lightning will randomly strike the arena. Kratos feels the power of the Blade of Olympus. He runs around the stage in a bestial power, with his kills being instant. At the end of the Super, Kratos uses the Divine Reckoning spell to wipe out those around, below, and above him.
 * Olympic Fury: Kratos slashes with the Blades forward.
 * Hyperion Slam: Kratos slams his shoulder into the opponent.
 * Plume of Prometheus: Kratos swings his Blades together downwards in a slow but powerful attack.
 * Cyclone of Fury: Kratos twirls in a circle with his Blades slashing those around him.
 * Revenge of Artemis: A slow string of slashes from Kratos' Blade of Artemis.
 * Spartan Charge: Kratos dons the Arms of Sparta and charges forward in a much shorter distance than he does in the original All-Stars.
 * Might of the King: Kratos swings the Barbarian Hammer downwards, launching a shockwave forward along with the pound.
 * Piercing Shads: Kratos wields the Spear of Destiny and fires the shards upward.
 * Argo's Revenge: Kratos uses the Golden Fleece to deflect and parry the attack. Despite it's quickness, the flaw is the poor timing because of that short time and the weak counter compared to others.
 * Hermes Rush: Kratos uses the Boots of Hermes for a quick dash forward. This is a move that does no damage, but rather allows Kratos to close the distance and use his more powerful attacks.
 * Solar Flash: Kratos uses the Head of Helios to stun an opponent above him.
 * Icarus Ascension: Kratos uses the wings of Icarus to propel him and anybody in a close vicinity to the air.
 * Level 1: Medusa's Gaze 
 * Level 2: Posiedon's Rage 
 * Level 3: Rage of Sparta 

Nathan Drake


THE TREASURE HUNTER WITH PLENTY OF ATTITUDE

Basic Info

 * Franchise of Origin: Uncharted
 * Voice Actor: Nolan North
 * Intro 1: Drake unholsters his Beretta, mumbling “Oh here we go again…”
 * Intro 2: Drake slings a rifle over his shoulder, covering his eyes and peering into something apparently very fascinating in the distance
 * Intro 3: Drake fumbles through his journal, then puts it away as he remarks “Welcome to the party.”
 * Intro 4: Drake cracks his knuckles
 * Taunt 1: Drake reads his journal, mumbling to himself
 * Taunt 2: Drake holsters his Beretta before chuckling and throwing his hands forward dismissively
 * Taunt 3: Drake fires his AK-47 into the air
 * Taunt 4: Drake puts his fist into mocked boxer hands, taking a few jabs
 * Victory Stance 1: Drake shrugs, saying “Got anything else?”
 * Victory Stance 2: Drake laughs as he holsters his Beretta
 * Victory Stance 3: Drake makes a finger pistol and blows on the “barrel”
 * Victory Stance 4: Drake aims his Beretta off-screen, making a classic spy pose and winking
 * Defeat Stance 1: Drake holds his bleeding side
 * Defeat Stance 2: Drake is seen caught in a parachute between two trees, hanging helplessly

Costumes

 * Default: Urban Explorer
 * Alternate 1: Desert Camo
 * Alternate 2: Winter Jacket
 * Alternate 3: Business Drake
 * Pre-Order: Doughtnut Drake

Rivalry
At the end of Uncharted: Among Thieves, Elena Fisher questioned how scared Drake was at the possibility of her death. Drake jokingly replied on a scale of 1-10, she was a four while clowns were the highest, 10. Not only is Sweet Tooth a clown-based character, but he is also a psychopathic serial killer with hellfire spawning from his head. Drake is seen exploring the Polygon land, looking around cautiously. Suddenly, an ice cream truck drives up to the explorer. Sweet Tooth reveals himself, offering Drake a pistachio flavored ice cream. Drake hastily draws his Beretta and shoots the ice cream. Sweet Tooth angrily berates Drake before drawing his machete and hopping out of the truck.
 * Name: Sweet Tooth
 * Justification:
 * Story:

Moveset
Drake is a long range character, with very little defense in an up-close fight. His square moves revolve around his handgun attacks, along with a single close range attack so he isn’t completely defenseless. These moves generate little AP, but are used to start combos or, more importantly for Drake, keeping his opponents at bay. His triangle moves are for his long gun attacks. These attacks generate the most AP alone compared to Drake’s other moves, but come at the cost of the more powerful attacks taking a short prep time. His circle moves revolve around using his environment around him, making quick escapes or starting combos.

Square Moves: Triangle Moves: Circle Moves: Supers: A much weaker version of Drake's Level 2 from the original game, Drake kicks down a person sized stone pillar. This attack is difficult to avoid, but has plenty of delay for you to escape early. Drake equips a GAU-19 Minigun. Though this does slow him down a slight bit, it is rewarded by the range, accuracy, and instant-kill power. The ammo reaches all the way across the battlefield, it's relatively easy to aim, and all the bullets that connect are instant-kill. The classic Level 3 from the original, but with a new trick. While the other players turn into Descendants and Drake equips Eddy Raja's Golden Gun, Sully appears beside his protege and fires a SAS-12 shotgun from the background.
 * Beretta 92FS-9mm:Drake fires his signature Beretta 92FS-9mm, capable of three shots.
 * Wes-44: Drake fires the high-powered WES-44 revolver.
 * Haymaker: Drake unleashes a brutal right handed punch
 * Tau Sniper Pistol: Drake fires the Tau Sniper pistol
 * Moss-12: Drake fires the hip fires his Moss-12, a devastating move
 * AK-47 Run-and-Gun: Drake fires his signature AK-47, which can be a run-and-gun
 * Dragon Sniper Rifle: Drake sits down and aims his Dragon sniper rifle
 * M-32 Hammer: Drake fires his M-32 Grenade Launcher in an upward arc.
 * Propane Tank: Drake throws a Propane tank, which can be used as a delayed explosive or a situational trap with Drake's pistol attacks.
 * Grenade Drop: Drake rolls, dropping a grenade behind him
 * Debris Fall/Wall Cover: Drake, if in the air, performs his signature debris fall. On the ground he hides behind wall cover and blindfires his AK-47.
 * Zipline: Drake grabs a zipline, a returning move from All-Stars 1.
 * Level 1: Stone Pillar
 * Level 2: GAU-19 Minigun:
 * Level 3: El Dorado Sarcophagus

Booker DeWitt & Elizabeth


THE MAN JUST TRYING TO WIPE AWAY THE DEBT, AND THE LAMB OF COLUMBIA

Basic Info

 * Franchise of Origin: BioShock Infinite
 * Voice Actors: Troy Baker and Courtnee Draper
 * Intro 1: Booker glides in via Sky-Line, while Elizabeth uses a Tear to emerge onto the battlefield.
 * Intro 2: Booker and Elizabeth appear onto the battlefield through a Tear.
 * Intro 3: Elizabeth creates a Tear, making Devil's Kiss appear. Booker quickly grabs the Vigor and chugs it down.
 * Intro 4: Booker reloads his Broadsider, while Elizabeth tosses him some ammo.
 * Taunt 1: Booker hastily reloads his Broadsider while Elizabeth glances around with worry.
 * Taunt 2: Elizabeth tosses Booker a bottle of Old Man Winter, and he chugs it down.
 * Taunt 3: Booker attempts to play his guitar, but Elizabeth scowls.
 * Taunt 4: Elizabeth tosses Booker more ammo. Booker seemingly wastes a lot of ammunition.
 * Victory Stance 1: Booker smirks as Elizabeth raises her hands in victory.
 * Victory Stance 2: Booker holsters his Broadsier and Elizabeth smiles.
 * Victory Stance 3: Booker plays guitar as Elizabeth dances.
 * Victory Stance 4: Booker and Elizabeth exit the arena after the latter opens a Tear.
 * Defeat Stance 1: Booker and Elizabeth huddle down as Songbird's screech is heard.
 * Defeat Stance 2: Booker painfully holds his side. Elizabeth is not seen anywhere.

Costumes

 * -|Booker DeWitt=
 * Default: Default Outfit
 * Alternate 1: Early Renders
 * Alternate 2: Father Cornstock
 * Alternate 3: Vox Populi
 * Pre-Order: Burial at Sea Booker
 * -|Elizabeth=
 * Default: Late-Game Elizabeth
 * Alternate 1: Early-Game Elizabeth
 * Alternate 2: Old Elizabeth
 * Alternate 3: Top Hat Elizabeth
 * Pre-Order: Burial At Sea Elizabeth

Rivalry
Both Booker and Joel are two world-weary killers and bitter men, who've lost daughters in some way or form. Both men also come from a relatively realistic game with a major fictional element, the Vigors in Booker's case and the Cordyceps in Joel's. Both also take on surrogate daughter-like figures for a mission originally for their own gain only but grow to love their charges. Finally, both come from a game meant for the story and have been nominated for GOTY of 2013.
 * Name: Joel & Ellie
 * Justification
 * Story: TBA

Moveset
Booker would seem like a versatile player at first, and he does have decent amounts of options. But as people play him, they'll realize that Booker is primarily a mid range character. His square attacks revolve around his firearms and Sky-Hook for decent mid range attacks for mid-combo or to gain some distance. They basic moves, being well-rounded for most situations. Booker's deadliest moves though are easily his Triangle moves, which revolve around his Vigors. While being poor for combos, they are great set up and allow Booker to flourish with his other moves or similar triangle buttons. The Circle Moves are what make Booker unique, though. They revolve around Elizabeth, who conjures a variety of options for Booker to use in the future by her Tears.

Square Moves: Triangle Moves: Circle Moves:
 * Sky-Hook Slash: Booker swings his Sky-Hook at the opponent.
 * Broadsider: Booker fires his Broadsider pistol, unleashing a quick, mid ranged series of bullets.
 * China Broom: Booker hipfires his China Broom shotgun, a close range move that is good for finishing combos and dealing significant damage compared to his other Square moves.
 * Triple R: Booker aims his Triple R machine gun upward and unleashes a burst of bullets. This attack only offers small AP, damage, and range, but it prevents people from getting the drop on Booker in the air.
 * Return to Sender: The only counter on triangle (so far), Booker uses his Return To Sender vigor to absorb projectiles and send them back at the users.
 * Charge!: Booker uses his Charge! vigor to perform a rush forward that damages any enemy he hits on the way. Though he does have the possibility of losing the AP gain of this attack, the benefit is the mobility it gives Booker.
 * Shock Jockey: Booker uses his Shock Jockey vigor to create a trap that will electrocute enemies that step on it.
 * Devil's Kiss: Booker uses the Devil's Kiss vigor that will explode on contact with anything solid. The attack is one of Booker's most versatile and powerful, with moderate AP, range, power, and speed.
 * Turret: Elizabeth creates a small mechanical turret. It deals decent AP and won't stop until either it's destroyed or another Circle move is used.
 * Barrel of Salts: Elizabeth creates a barrel of Salt that can be give AP to anybody that shoots, but Booker does get more than others. Similarly, it goes away when either destroyed or another Circle move is used.
 * Tear Portal: Elizabeth makes a small portal that can be used to teleport Booker back to where it was set. Like the other Circle moves, it will only disappear when used or another Circle move is used.
 * Freight Hook: Elizabeth creates a Freight Hook that, when combined with Booker's Sky-Hook attack gives Booker a mobility advantage. Just like the other Circle moves, it will disappear only when used or another Circle move is used.

Supers Booker fires a single rocket from the Barnstormer, which creates devastating explosion when it makes contact with an enemy or wall. Booker creates a universal Bucking Bronco that levitates all the other players. The players can flloat around in an attempt to dodge Booker's attaacks, which are instant kills. Elizabeth plays the Song of Songbird, summoning her childhood protector to defend Booker and herself against these new opponents. Songbird is a generic background threat, slamming into the stage with her wings and slashing with it's claws. At the end of the super, Songbird flies off and Booker unleashes the Murder of Crows that instantly kills people caught in the path.
 * Level 1: Barnstormer 
 * Level 2: Bucking Bronco 
 * Level 3: Summon the Songbird

Cloud Strife
FORMER S.O.L.D.I.E.R., MERCENARY, AND DEADLY WIELDER OF THE BUSTER BLADE 

Basic Info

 * Franchise of Origin: Final Fantasy VII
 * Voice Actor: Steve Burton
 * Intro 1: Cloud Strife draws his Buster Blade and arrogantly scoffs at his opponents.
 * Intro 2: Cloud rides in on his motorcycle, before getting off and drawing his Buster Blade.
 * Intro 3: Cloud is seen selected on the party menu, and scoffs as he says "Good choice."
 * Intro 4: Cloud removes his Buster Blade from the ground and places it on his shoulder.
 * Taunt 1: Cloud arrogantly plants his Buster Blade into the ground and leans on it, yawning.
 * Taunt 2: Cloud sheathes his Blade and stretches his back, yawning.
 * Taunt 3: Cloud pats Red XIII on the head, much to the latter's discomfort and Cloud's amusement.
 * Taunt 4: Cloud twirls his Blade a few times, attempting to show off.
 * Victory Stance 1: Cloud leans against his Buster Blade and scowls at the camera.
 * Victory Stance 2: Cloud laughs, saying "You never stood a chance."
 * Victory Stance 3: Cloud sheathes his sword and looks away from the screen.
 * Victory Stance 4: Cloud leans on his sword toward the camera, saying "Got anything else?"
 * Defeat Stance 1: Cloud plants his sword in the ground, panting.
 * Defeat Stance 2: Cloud facepalms himself. Bad Cloud, bad!

Costumes

 * Default: FFVII outfit
 * Alternate 1: Cloudy Wolf
 * Alternate 2: Dirge of Cerberus
 * Alternate 3: Dissidia Final Fantasy
 * Pre-Order: FF: Airborne Brigade

Rivalry
Both of these characters are children, yet play in a very serious form of gaming. Additionally, the allies you choose play a central role in the games themselves. In Final Fantasy, you choose your allies to fight alongside you while Sora claims that “His friends are his power.” In other terms, both are also famed for their blades of choice, the Buster Blade and Keyblade respectively. Also, despite not being officially owned by PlayStation both warriors originally came from popular PlayStation role-playing fantasy games. Finally, both Final Fantasy and Kingdom Hearts are known as iconic series of PlayStation, dating back to the early 2000's-late 1990's.
 * Name: Sora
 * Justification:

Cloud continues searching through Polygon Man's land, striding confidently as he contemplates what awaits him ahead. Suddenly, Sora sprints past Cloud, accidently bumping into the mercenary. After questioning Cloud's motives, Sora recognizes Cloud Strife as a mercenary and demands that he tell him who he is working for. Cloud ignores his younger opponent, brushing him aside as he attempts to leave. Sora assumes that Cloud works for Organization XIII and draws his Keyblade. Cloud scoffs, warning Sora of what happens if he doesn't put his blade away as he draws the Buster Blade.
 * Story

Sora
'THE WIELDER OF THE LEGENDARY KEYBLADE! '

Basic Info

 * Franchise of Origin: Kingdom Hearts
 * Voice Actor: Haley Joel Osment
 * Intro 1: Sora draws the Keyblade and wields it in a two-handed style.
 * Intro 2: Sora raises his Keyblade exclaiming "My friends are my power!"
 * Intro 3: Sora draws the Keyblade, saying "Let's do this!"
 * Intro 4: Sora fires a magical blast from the Keyblade, before holding the weapon in a thrusting position.
 * Taunt 1: Sora leans on the Keyblade and yawns.
 * Taunt 2: Sora sheathes the Keyblade and holds out his arms in a come-at-me-bro style.
 * Taunt 3: Sora drinks a Health potion, stumbling for a moment like a teenage drunk. Dem health potions bro.
 * Taunt 4: Sora slashes with the Keyblade at empty space.
 * Victory Stance 1: Sora crosses his arms and smiles, replicating his pose from the Kingdom Heart III.
 * Victory Stance 2: Sora places his Keyblade places his Keyblade on his shoulder and does his Goofy grin. (not the dog, the adjective.)
 * Victory Stance 3: Sora thumbs up and grins.
 * Victory Stance 4: Sora raises his Keyblade to the sky with Goofy, Donald, and Riku.
 * Defeat Stance 1: Sora grins sheepishly, shrugging in an attempt to shrug off the loss.
 * Defeat Stance 2: Sora kicks the dirt, looking at the ground underneath him at an apparently very fascinating ant.

Costumes

 * Default: Classic Sora
 * Alternate 1: Kingdom Hearts 2 Sora
 * Alternate 2: Vampire Sora
 * Alternate 3: Ventus
 * Pre-Order: Child Sora

Rivalry
Both of these characters are children, yet play in a very serious form of gaming. Additionally, the allies you choose play a central role in the games themselves. In Final Fantasy, you choose your allies to fight alongside you while Sora claims that “His friends are his power.” In other terms, both are also famed for their blades of choice, the Buster Blade and Keyblade respectively. Also, despite not being officially owned by PlayStation both warriors originally came from popular PlayStation role-playing fantasy games. Finally, both Final Fantasy and Kingdom Hearts are known as iconic series of PlayStation, dating back to the early 2000's-late 1990's. Sora is seen sprinting across Polygon Man's domain, wondering aloud what other warriors will attempt to join Organization XIII. However, Sora collides mid-stride into Cloud Strife, both landing on the ground. Sora questions the older warrior, who regards Sora as a child and walks on his way to finish "the job". Sora recognizes Cloud as a mercenary and demands to know if he works for Organization XIII. Cloud angrily draws the Buster Blade, demanding that Sora leave him alone or he'll regret it. Sora exlaims that he does not fear him, drawing his own Keyblade and yelling his friends are his power.
 * Name: Cloud Strife
 * Justification:
 * Story:

Moveset
Sora, as you might expect, is a decent combination of close range strikes and magical attacks. However, what Sora excels in is his close range because of the short reach of his Keyblade strikes and short ranged magic. He isn't truly meant for combos; He's a character designed to get in, take the AP, and get out. His square moves are based on the melee attacks of his Kingdom Keyblade, with swooping arc attacks. Despite the little cutting edge, Sora does manage to hold his own to prevent enemies to getting too close. The triangle attacks are for his offensive magical attacks. These aren't like typical distance attacks; they remain in relatively close quarters and are akin to a shotgun blast. Finally, his Circle moves are for the passive magical attacks. These moves deal no damage alone, but all are perfect for setting up short range combos for Sora to rack up AP.

Square Moves:  Triangle Moves: 
 * Keyblade Strike: Sora swings the Kingdom Keyblade, making a simple combo slash.
 * Forward Thrust: Sora performs a slow, powerful thrust forward. This can be charged for more distance and power.
 * Downward Slice: Sora performs a downward swing of his Keyblade, sending his opponent to the ground.
 * Spinning Slash: Sora spins his Keyblade in a circle, launching the opponent upward.


 * Fire: Sora creates a large fiery explosion from his Keyblade. The spell does decent knockback and sends the opponent flying.
 * Blizzard: Sora shoots several icy shards forward at the opponent. Though only gaining small AP with little distance and damage, the Blizzaga is one of Sora's best combo moves.


 * Thunder: Sora blasts a few lightning bolts forward. These attacks come from the sky, so it hits both on the ground and those in the air.


 * Aero: Sora creates a windy short range twister above his head, trapping any foes above him.

Circle Moves: 


 * Reflect: Sora creates a small sphere of light around himself, temporarily blocking an attack and acting as sort of the first part of a parry.


 * Magnet: Sora uses the magnetism of his opponent to pull his opponent towards him.


 * Gravity: Sora throws an orb of gravitational force onto the ground, which will explode and trap enemies that misplace their feet at the wrong time.


 * Stop: Sora surrounds himself in eight diamonds, that launch themselves upward to stop aerial opponents.

Supers: 

Sora launches a stronger version of Blizzard, a solid icy beam that instantly freezes the target. However, the downside is that anybody could destroy the statue and it only has one shot. Sora assumes the Final Form, unlocking the ultimate power of the Keyblade. Sora's attacks instantly kill, and his running speed increases greatly. Sora uses his Keyblade to unlock several doors, revealing the allies from his journies. Donald Duck, Goofy, Captain Jack Sparrow, Jack Skellington, and Hercules join Sora in the fighting up close on the ground, while Peter Pan and Aladdin soar in the air smiting any foes that try to escape up their. Also, the Beast and Tarzan run about the battlefield, killing who they can both on the ground and leaping into the air.
 * Level 1: Blizzaga 
 * Level 2: Magic Hour 
 * Level 3: Soldiers of the Kingdom

Crash Bandicoot
'THE FAST-FOOTED MARSUPIAL OF N. SANITY ISLAND! '

Basic Info

 * Franchise of Origin: Crash Bandicoot
 * Voice Actor: Brendan O'Brien
 * Intro 1: Crash zips onto the battlefield, yelling "WOOOOAH!" as he skips to a stop.
 * Intro 2: Crash rides in on his jetpackk, before it humoursly puffs out black smoke and he falls to the ground on his rump.
 * Intro 3: Crash spins onto the battlefield, chuckling as he twirls around in a dizzy way.
 * Intro 4: Crash sits up from a rock that he is laying on, burping and scratching his buttocks as he gets into a fighting position.
 * Taunt 1: Crash belches, scratching his marupial ass.
 * Taunt 2: Crash spins in a circle before falling once more on his rump.
 * Taunt 3: Crash removes an apple from the Fruit Bazooka and chomps it down.
 * Taunt 4: Crash attempts to take off with his jetpack, but fails miserably.
 * Victory Stance 1: Crash spins in a circle and gives a thumbs up at the camera.
 * Victory Stance 2: Crash poses with the Fruit Bazooka similarly to one of Ratchet's outros from the original All-Stars.
 * Victory Stance 3: Crash wears the Aku-Aku Mask and dances in a circle.
 * Victory Stance 4: Crash's jetpack finally works and the marsupial takes off.
 * Defeat Stance 1: Crash sighs, sitting on the ground in defeat.
 * Defeat Stance 2: Crash belchs and waves his hands in a dismissive way. It appears Crash has a lot of burping problems.

Costumes:

 * Default: Classic Crash
 * Alternate 1: Scuba Gear Crash
 * Alternate 2: Biker Crash
 * Alternate 3: Reboot Crash
 * Pre-Order: Evil Crash Bandicoot

Rivalry
Both warriors in this case are anthromotphic animals, a Bandicoot and a dragon respectively. Also, both warriors can be viewed as "underdogs" during their first game, with Crash being an escaped prisoner and Spyro being neither the strongerst, smartest, or fastest dragon. Another thing to note is that both have made cameos in the other's franchise. Finally, Spyro and Crash Bandicoot are both considered the mascots of PlayStation during the 1990's despite being third-party characters today.
 * Name: Spyro the Dragon
 * Justification


 * Story: TBA

Moveset
Crash is a dedicated melee character, but he's most certainyl got some distance attacks. He performs several melee attacks, but his lethal but comedic gadgets give him some room to compete. His square moves revolve around his punching and dash attacks, giving him heavy hitting powers mixed with lethal speed. Crash is known for his strength, and even more so his speed. His triangle attacks revovle around his equipment, giving him the options of mid-range combat. These attacks have good range, but are difficult to set up in combos and are only useful for knockback. His circle moves are various crate upgrades, all of which can be used by anybody. These grant jumping platforms, dash pads, etc.

Square Moves:  Triangle Moves:  Circle Moves: 
 * Bandicoot Bash: Crash delivers a series of quick and powerful jabs.
 * Slide Slam: Crash slides on the ground, knocking foes upward; This is similar to Drake's down Square from All-Stars 1
 * Body Slam: Crash flips and slams his stomach into the ground. This attack grants super-armor on the way down, but stuns him when he lands regardless if he hits someone or not.
 * Tornado Spin: Crash uses his signature tornado spin attack, spinning at everyone aorund him.
 * Bowling Bombs: Crash throws a Bowling Ball bomb, a quick explosive attack with medium coverage.
 * Fruitzooka: Crash fires a chargable Wampa Fruit from his Fruit Bazooka, covering decent range.
 * Fruitzooka Explosion: Crash fires his Fruit Bazooka below him, sending himself flying backwards and the opponent away fromo him.
 * Jetpack: Crash launces himself upward in his jetpack.
 * TBA

Raiden
'A CYBERNETIC NINJA AND DEDICATED PROTECTOR OF THE WEAK! '

Basic Info

 * Franchise of Origin: Metal Gear Solid
 * Voice Actor: Quinton Flynn
 * Intro 1: Raiden unsheathes his High Frequency Blade, before donning his mask
 * Intro 2: Raiden places his sword in front of his face, before his eyes glow red and he yells "Time for Jack to let her rip!"
 * Intro 3: Raiden dons his battle mask, before posing in a battle stance.
 * Intro 4: Raiden repeats his default intro from All-Stars 1.
 * Taunt 1: Raiden holds out his blade threateningly with one hand towards the enemy.
 * Taunt 2: Raiden opens the Codec, thinking about calling the Doktor.
 * Taunt 3: Raiden hides in a cardboard box, deciding to play it stealthy.
 * Taunt 4: Raiden listens to music on his iPod.
 * Victory Stance 1: Raiden sheaethes his High-Frequency Blades.
 * Victory Stance 2: Raiden removes his battle mask and slowly moves his blade in front of his face.
 * Victory Stance 3: Raiden does some flashy sword moves before sheathing the High-Frequency Blade.
 * Victory Stance 4: Raiden crushes an electro spine, his eyes flashing blue and he grins.
 * Defeat Stance 1: Raiden props himself on the ground with his High-Frequency Blade, drawing short breathes.
 * Defeat Stance 2: Raiden lays on the ground and screams as Doktor yells: "Raiden, come in? Raiden! Dammit, you were supposed to be stronger than that..."

Costumes

 * Default: Black Raiden
 * Alternate 1: White Raiden
 * Alternate 2: Mr. Lightning Bolt
 * Alternate 3: Skull Suit
 * Pre-Order: Mexican Disguise

Rivalry

 * Name: TBA
 * Justification: TBA
 * Story: TBA

Moveset
Raiden returns from the original All-Stars, and his moveset remains relatively the same with the exception of his circle moves. The moves are still lightning fast, but gain significantly less range and AP gain to balance OP complaints as well as making him more restricted to classic combo reliant characters. His square attacks are based in his iconic High-Frequency Blade, similarly to the original All-Stars. These attacks are far quicker and accurate than most other moves, but come at their short range and lack of knockback. The triangle attack revolve around his High-Frequency Blade feet techniques, coming at the expense of their slower prep time. They have power and range, but lack speed. The circle moves are techniques that are based in his new sub-weapons from Metal Gear Rising. These are easily the most ranged, but also are incredibly weak on their own.

Square Moves:  Triangle Moves:
 * Lightning Slash 1: Raiden swings his HF Blade forward. A quick, simple attack.
 * Thunder Thrust: Raiden dashes forward and thrusts, or he can do a bacward slash similarly to All-Stars 1.
 * Storm Swing: Raiden swings his HF Blade in a downward arc, the most powerufl square attack.
 * Rising Storm: Raiden swings his HF Blade in an upward arc, launching an oppnent upward for juggling.

Circle Moves:  Supers: 
 * Blade Kick 1: Raiden attacks his HF Blade onto his feet and kicks forward a few times. Unlike All-Stars one, this is much slower and gains significantly less AP.
 * Combo Kick: Raiden performs an upward kick with his HF Blade locked in his foot. A short range uppercut.....upperkick
 * Ashibarai: Raiden does a 360 degree spin on the ground with his HF Blade on his feet.
 * Stormbringer: Raiden gets on his hand and swings his blade in a 360 spin upward. Unlike the Level 1 from All-Stars, it takes forever to get on his hands, creating a perfect opportunity for someone to attack him and gain significant AP.
 * Parry: Raiden does the parry attack from All-Stars 1.
 * Dystopia Throw: Raiden throws the magnetic sais from Monsoon forward, stunning the enemy and pulling Raiden towards them.
 * Bloodlust Chop: Raiden wields the gigantic machetes from Sundowner and chops downward, a slow attack with incredible knockback and AP gain.
 * L'Etranger Whip 1: Raiden swings L'Etranger upward in spear form, and then grapples them in the whip form.

Raiden stuns the opponent in front of him, before unleashing a few deadly slashes on them. The super takes time, however, and it is easy to interrupt. Raiden's ally Bladewolf appears on the battlefield, following his master around. Unlike Kuma's assist for Heihachi from All-Stars 1, Bladewolf only kills when Raiden strikes an enemy. All of this is to the amazing sound of "I'm MY Own Master Now." Raiden activates his "Jack the Ripper" persona, his eyes glowing crimson red and the entire screen edges becoming red. Raiden's speed is immensely increased, and all his attacks are instant-kill.
 * Level 1: Zandatsu Technique 
 * Level 2: Bladewolf
 * Level 3: Unleash the Ripper!

Knack
THE CREATURE CREATED BY RELICS OF THE ANCIENT PAST!

Basic Info

 * Franchise of Origin: Knack
 * Voice Actor: Ikechuwu Prince Amadi
 * Intro 1: Knack enters in his small form, before morphing into his main combat form.
 * Intro 2: Knack forms from a tornado of artifacts and relics.
 * Intro 3: Knack emerges onto the battlefield in his Giant form, before dissasembling into the smaller form.
 * Intro 4: Knack comes from a vent in the ground, before transforming to his regular form.
 * Taunt 1: Knack puts up boxer hands, telling the opponents to "Show me whatcha got!"
 * Taunt 2: Knack transforms to his smaller form, putting up a little kid "nanna nanna boo-boo" face before going back to his original form.
 * Taunt 3: Knack holds out his hands in a come-at-me-bro style.
 * Taunt 4: Knack becomes a tornado of artifacts, taunting the other players.
 * Victory Stance 1: TBA
 * Victory Stance 2: TBA
 * Victory Stance 3: TBA
 * Victory Stance 4: TBA
 * Defeat Stance 1: Knack dissasembles and doesn't reform.
 * Defeat Stance 2: Knack lays down in his tiny form, exhausted.

Costumes

 * Default: Normal Knack
 * Alternate 1: Ice Knack
 * Alternate 2: Steel Knack
 * Alternate 3: Fire Knack
 * Pre-Order: Glass Knack

Rivalry
Both Sackboy and Knack are characters from platforming children's games that revolve heavily along the customization choices of the players. Sackboy is known for creating literally anything he needs, while Knack can morph into different forms by absorbing different artifacts. Additionally, both characters have a small form at the beginning, but can change their appearance at will. Finally, both are voiced (or in Sackboy's case, talked for) with British accents, and the games have a certain sillyness to their character in a whole. Knack explores the new Polygon Land, looking in eager at the purple crystals that could contain more powers. As he investigates, Sackboy jumps in his way via jetpack. Knack tries to move past the sack person, but Sackboy pursists to play with Knack. Getting annoyed, Knack assembles into his main battle pose and gets into a stance, while Sackboy selects the Cakeinator from the Poppit menu.
 * Name: Sackboy
 * Justification
 * Story:

Moveset
TBA

Colonel Radec
THE INFAMOUS COMMANDER OF THE HELGHAN!

Basic Info

 * Franchise of Origin: Killzone 2
 * Voice Actor: Sean Pertwee
 * Intro 1: Radec emerges onto the battlefield from his cloaking, before taunting "This battlefield will do." from All-Stars 1.
 * Intro 2: Radec looks over his shoulder, drawing his combat knife before inquiring "Didn't I kill all you yet?"
 * Intro 3: Radec brutally executes an ISA soldier before glancing at the other players.
 * Intro 4: Radec draws his combat knife and does a knife spin.
 * Taunt 1: Radec fires his StA-3 Machine gun into the air.
 * Taunt 2: Radec cloaks himself, taunting the other players with "Find the target...."
 * Taunt 3: Radec flips his knife, taunting "Where is your skill?"
 * Taunt 4: Radec salutes his opponent.
 * Victory Stance 1: Radec holsters his VC8 Shotgun pistol and salutes his opponents
 * Victory Stance 2: Radec sheathes his combat knife, claiming "At least we met in combat."
 * Victory Stance 3: Radec reloads his StA-3 machine gun and begins to open fire, causing the camera to fall as if killed.
 * Victory Stance 4: Radec looks into his communicator, a returning outro.
 * Defeat Stance 1: Radec aims his VC8 shotgun pistol at his head, crawling away
 * Defeat Stance 2: Radec activates his cloaking

Costumes

 * Default: Killzone 2
 * Alternate 1: General Radec
 * Alternate 2: StA-X6 Jetpack
 * Alternate 3: Elite Shock Trooper
 * Pre-Order: Helghan Soldier Uncharted: Among Thieves

Rivalry
Both Kratos and Colonel Radec originate from game that began on the PlayStation 2 but transferred to the PlayStation 3. Additionally, both characters are known in their series for their brutality and skill in combat, but both express their brutality in different ways. While Kratos is a savage and gory monster of a hero, Colonel Radec is a calm, calculated, but remorseless commander of the villainous Helghast military. Also, both characters come from two vastly different environments. Kratos comes from the world of ancient Greece with gods, while Radec is a man from the futuristic Helghan with alien lifeforms. Finally, both have a struggle of power, with Kratos seeking to dismantle the Greek Panthenon while Radec believes that power should belong to the strong and command the weak.
 * Name: Kratos
 * Justification
 * Story: TBA

Ares
THE FALLEN GOD OF WAR!

Basic Info

 * Franchise of Origin: God of War
 * Voice Actor: Steven Blum
 * Intro 1: Ares hunches down, before his spider legs pop out of his back and roars.
 * Intro 2: Ares draws his flaming sword, scowling.
 * Intro 3: Ares walks in, only his boots are on screen. Ares then shrinks down to mortal size.
 * Intro 4: Ares draws his flaming sword, yelling "You dare to challenge a god?!"
 * Taunt 1: Ares stands upon his spider legs, glowering and crossing his arms
 * Taunt 2: Ares pulls out a small version of Athens, and crushes it under foot.
 * Taunt 3: Ares flexes his spider legs in a manly man pose.
 * Taunt 4: One of Ares' harpies appears behind him and screeches.
 * Victory Stance 1: Ares sheathes his flaming sword and cackles like a madman.
 * Victory Stance 2: Ares holds his arm like a falconier and a harpy screeches on his arm.
 * Victory Stance 3: Ares holds Pandora's Box and yells "IS THIS THE BEST YOU COULD USE, FATHER?!"
 * Victory Stance 4: Ares teleports away in a burst of flames.
 * Defeat Stance 1: Ares screams, and a circle prompt appears over his head.
 * Defeat Stance 2: Ares explodes in a gigantic nuclear blast.

Costumes

 * Default: Ascension Multiplayer Ares
 * Alternate 1: GoW Ares
 * Alternate 2: Ascension Story Ares
 * Alternate 3: Shadow Ares
 * Pre-Order: Young Ares

Rivalry
Both villains are the primary antagonists of their premiere games, and were once thought of as allies by the antagonists prior to the premiere. Also, both are respected legends prior to their defeats, as Ares was a god and Sephiroth was a S.O.L.D.I.E.R. known for his skill and prowess in combat. Additionally, both seem to appear with in a fiery environment on occasion. Finally, both characters are evil and appear in PlayStation 2 games. Ares teleports to the Polygon Land, about to question the one who dares to challenge his authority as a god. Sephiroth appears beside him, admiring the structures before him but dismissing them as "heretics to Jeneva." Ares scolds Sephiroth for worshipping a false god and orders him to bow down to the true God of War. Sephiroth calls Ares a "brute" and attempts to walk on, only for Ares to grow his spider legs and challenges Sephiroth with the words "You dare insult me?! I will make you suffer a fate worse than Hades!"
 * Name: Sephiroth
 * Justification
 * Story

Moveset
Ares retains similar aspects to his (shitty choice) father from the original All-Stars, Zeus. Ares can charge his attacks for more power, but lacks super-armor creating a high-risk-high-reward type of character. Ares' square attacks have little range, but also are the quickest and are the best for combos. They revolve around his various weapons, for he is after all the God of War. His triangle attacks are based on his spider legs. They are some of his quickest attacks and create chances for anti-aerial opponents, but are slowest of his moves and rely on range. His circle attacks are for his pyrokinesis, giving him some range attacks and variety of his other-wise slow melee character. Square Moves: Triangle Moves: Circle Moves: Supers:  Similar to his first kill on Kratos in GoW, Ares throws a gigantic piece of wood across the stage. The tip kills instantly, but it's incredibly difficult to get more than one kill and is relatively easy  to dodge via jumping. Ares replicates a part of his boss battle in GoW, flying into the air and unleashing gigantic balls of fire onto the stage. He hovers in the air, floating across the stage controlled via player and drops fireballs with his attacks. Ares does the final portion of his boss battle in GoW, growing to gigantic size. As he appears in the background chillin', a bunch of Kratos vlones swarm the stage unleashing their various attacks. Ares ends it with his foot stomping the center of his stage before shrinking to normal size.
 * Fire Sword Slash: Ares makes several sweeps of his fiery longsword.
 * Flaming Spear: Ares wields a classic Spartan spear-and-shield combo and thrust the latter forward. The shield is for cosmetic purposes.
 * War Hammer Flare: Ares throws a flaming war hammer in a downward diagonal line.
 * Javelin Scorch Throw: Ares throws a flaming javelin in an upward diagonal line.
 * Spider Leg Kick: Ares throws a spider leg forward, or he can charge it and throw all four.
 * Spider Shoulder Slam: Ares rushes forward, slamming his shoulder into the opponent as well as his spider legs.
 * Spider Ground Pound: Ares' spider legs go diagonally downward all around him, striking foes.
 * Spider Aerial Grab:' Ares' spider legs go upward, grabbing opponents that attempt to strike from the air.
 * Fireball Toss: Ares throws a multitude of fireballs, or a single fireball that can be charged for a larger blast.
 * Flamethrower Blast: Ares creates a sprayer-esque blast of fire in front of him, similar to a flamethrower.
 * Ring of Fire: Ares summons a wreath of flames around his feet, and blasts anybody in that wreath upward.
 * Blast of War: Ares a flaming pillar in front of him, striking all above as well as below.
 * Level 1: Athens Spear Throw
 * Level 2: Fire Storm
 * Level 3: Breaking A Man's Spirit

Joel & Ellie
'A WORLD-WEARY KILLER WITH AN UNINTENDED PACKAGE! '

Basic Info

 * Franchise of Origin: The Last of Us
 * Voice Actors: Troy Baker and Ashley Johnson
 * Intro 1: Joel and Ellie get behind cover, before Joel tells Ellie to stay where she is.
 * Intro 2: Joel and Ellie emerge onto the battlefield, grim looks on their faces.
 * Intro 3: Joel loads a clip into his handgun, while Ellie is seen muttering “Oh shit…”
 * Intro 4: Joel cautiously looks forward with his flashlight while Ellie peers over her rifle scope
 * Taunt 1: Ellie casually reads her comic book, but gets a glare from Joel
 * Taunt 2: Joel crouches down, attempting to locate any Clickers. Ellie crouches down, watching as well
 * Taunt 3: Joel crouches down, and looks in his backpack for something. Ellie looks around uneasily, muttering “Can we hurry this up?”
 * Taunt 4: Joel and Ellie both hastily reload their weapons.
 * Victory Stance 1: Ellie and Joel high five
 * Victory Stance 2: Ellie and Joel walk off into the sunset on horseback. Yee-haw.
 * Victory Stance 3: Joel holsters his revolver, before walking off with Ellie.
 * Victory Stance 4: Joel lies back on a couch, while Ellie reads. Damn smart girl, that one.
 * Defeat Stance 1: Joel is seen apprehended by Fireflies, while Ellie is dragged away
 * Defeat Stances 2: Joel furiously attempts to fight back against a Clicker.

Costumes

 * Default: Default outfits
 * Alternate 1: Winter Clothes
 * Alternate 2: Intro Joel and Sarah
 * Alternate 3: Gas Mask Joel and Jak & Daxter Swag
 * Pre-Order: TLoU Multiplayer and DLC Ellie

Rivalry
Both Booker and Joel are two world-weary killers and bitter men, who've lost daughters in some way or form. Both men also come from a relatively realistic game with a major fictional element, the Vigors in Booker's case and the Cordyceps in Joel's. Both also take on surrogate daughter-like figures for a mission originally for their own gain only but grow to love their charges. Finally, both come from a game meant for the story and have been nominated for GOTY of 2013.
 * Name: Booker DeWitt & Elizabeth
 * Justification
 * Story: TBA

Movelist
Joel and Ellie are definitely zoning charcaters, dedicated to tricky long range attacks mixed with brutal one-hit melee attacks. Rather than attacking as two like Booker & Elizabeth, Joel is the only fighter for this duo who fires his variety of weapons at difficult angles that hinders the very idea of combos. His square moves are based on his slow melee attacks from the game, utilizing heavy improvised weapons and his admirable hand-to-hand fighting skills. They're incredibly slow and, aside from his punching, have no combo ability but have decent range and power. The triangle attacks are based on his various long guns and sidearms, creating powerful knockback with decent range and AP generation. While quicker than his square attacks, they are still take some decent prep time compared to other fighters in the game. His Circle moves are devoted to his crafting items from the TLoU game. They are incredibly difficult to set up because of their angles and trap-like structure, but are the quickest to prepare with decent AP gain and, most importantly, are his safest moves if they don't connect.

Square Moves:  Triangle Moves:  Circle Moves:  Supers:  Joel fires three shots from the El Diablo pistol, all aimable and all lethal. Ellie is seen perched above the battlefield on the side of the wall, firing her hunting rifle while Joel attacks with his normal moves. Joel and Ellie hide behind cover as a Bloater and a multitude of Clickers. The Bloater is in the background, spitting acidic balls onto the stage. The Clickers randomly searches the field as well, stunning them for a Bloater blast or Joel's now instantly lethal moves. The donwside is that Joel and Ellie can be killed as well by the Bloater, thus ending the Level 3.
 * Brutal Jab Combo: Joel unleashes several slugger like jabs.
 * Pipe Swing: Joel grabs a pipe and swings it like a batter, an across sweep.
 * Hatchet Hack: Joel takes the hatchet and swings it downward.
 * Golf Pot Shot: Joel uses a golf club to swing it upward, similarly to an actual golfer.
 * 9mm Pistol: Joel fires the 9mm pistol, and he can also walk forward slowly.
 * Hunting Rifle Shot: Joel aims the Hunting Rifle and fires, the longest range move in his entire arsenal.
 * Shotgun: Joel fires his shotgun in a downward blast.
 * Bow and Arrow: Joel fires his bow in an upward arc, launching the arrow across a distance rivaling the hunting rifle.
 * Medkit: Joel crafts a medkit, generating a small amount of AP around him.
 * Molotov Cocktail: Joel throws a Molotov Cocktail forward, in a similar arc to the bow.
 * Nail Bomb: Joel crafts a Nail Bomb and places it on the ground, creating a very large mine.
 * Smoke Bomb: Joel throws a smoke bomb upward, stunning anybody trying to get the drop on him in the air.
 * Level 1: El Diablo 
 * Level 2: Covering Fire 
 * Level 3: The Bloater 

Chimera
'A FERAL ALIEN DETERMINED TO THE FALL OF MAN! '

Basic Info

 * Franchise of Origin: Resistance: Fall of Man
 * Voice Actor: A lion. Rawr.
 * Intro 1: The Chimera loads his Bullseye rifle.
 * Intro 2: The Chimera unslings his Bullseye rifle and roars at the enemies.
 * Intro 3: The Chimera preps a Hedgehog grenade and pockets the bomb
 * Intro 4: The Chimera busts open his lab tube, roaring.
 * Taunt 1: The Chimera pounds the ground, snarling at the enemies.
 * Taunt 2: The Chimera hipfires his Bullseye, snarling.
 * Taunt 3: The Chimera slams both his fists into the ground, snarling.
 * Taunt 4: The Chimera checks his oxygen tank.
 * Victory Stance 1: The Chimera roars at the sky.
 * Victory Stance 2: The Chimera slings his Bullseye rifle over his shoulder.
 * VIctory Stance 3: The Chimera throws a Hedgehog grenade at the camera
 * Victory Stance 4: A Chimeran flag is seen flying, and the Chimera salutes.
 * Defeat Stance 1: The Chimera emits a low growl and turns away from the camera.
 * Defeat Stance 2: The Chimera attempts to fire his Bullseye, put hears the infamous clicking sound.

Costumes

 * Default: Chimera Hybrid
 * Alternate 1: Chimera Hybrid w/ armor
 * Alternate 2: Ravager
 * Alternate 3: Longlegs
 * Pre-Order: Infected Nathan Hale

Rivalry

 * Name: TBA
 * Justification: TBA
 * Story: TBA

Moveset
The Chimera is a powerful zoning character, dedicated to powerful long range attacks that cope well with his slow but powerful attacks in close range. His arsenal has a variety of futuristic rifles and machine guns, as well as calling on his Chimeran allies from time to time. His square attacks are his slow and ranged attacks, mostly using a Sledgehammer. These attacks are slow, but have decent range and knockback. The triangle attacks are focused around his smaller firearms, such as his HE 44 Magnum and Bullseye. They are good mid-long ranged attacks with a fast fire rate and deadly precision. The Circle moves are for his heavy equipment, such as the Brute minigun and his Hedgehog grenades. They have the farthest range, power, and knockback, but also lack speed.

Squares Moves: Triangle Moves:  Circle Moves:  Supers:  The Chimera soldier is joined by a Leech, who charges forward and explodes on contact. The Chimeran summons a Spire missile somewhere on the battlefield, which destroys anybody caught in the blast radius. The Chimera summons support, and the Leviathan appears in the background. The player controls the Leviathan, who smashes it's fist on one stage with square, claps the sky with the triangle, and sweeps the stage with his hands on the circle button.
 * Sledgehammer Slam 1: The Chimera soldier takes his Sledgehammer and swings it downwards.
 * Chimera Lunge: The Chimera leaps forward, and the person he lands on he takes a chomp out of.
 * Sledgehammer Pound: The Chimera soldier takes a much harder swing downwards with his Sledgehammer, creating a small shockwave around him.
 * Sledgehammer Swing: Chimeran soldier swings his Sledgehammer upward, like a golfer.
 * Bullseye Rifle: The Chimeran fires his Bullseye battle rifle, taking multiple shots. He can also run-and-gun similarly to Nathan Drake.
 * HE Magnum: The Chimeran fires his HE .44 Magnum, dealing heavy damage and knockback; ideal for finishing a combo.
 * Reaper Carbines: The Chimeran hipfires two Reaper carbines.
 * Splitter: The Chimera shoots a blast of the Splitter upward, sending an opponent backwards from the air.
 * Hedgehog Grenade: The Chimera throws a Hedgehog grenade.
 * Brute Minigun: The Chimera cradles a Brute minigun as he shoots the gun forward.
 * Atomizer: The Chimera fires the Atomizer downward, stunning anybody in the blast.
 * Hunter Drone: The Chimera equips his Hunter and fires a drone upward, which shoots a few bullets before being destroyed.
 * Level 1: Leech 
 * Level 2: Spire Missile 
 * Level 3: Leviathan 

Zoran Lazarevic
THE MURDEROUS MERCENARY SEEKING A DANGEROUS DESTINY

Basic Info

 * Franchise of Origin: Uncharted
 * Voice Actor: Graham MacTavish
 * Intro 1: Zoran draws his shotgun, yelling "No one will stand in my way!"
 * Intro 2: Zoran pounds his chest, yelling "I will not stand for you being denying me my destiny!"
 * Intro 3: After drawing his shotgun, Zoran loads two shells and aims directly at the camera.
 * Intro 4: Zoran enters a combat stance with his shotgun in hand.
 * Taunt 1: Lazarevic holsters his shotgun and laughs, uttering "You will fall!"
 * Taunt 2: Lazarevic fires a shot into the air, uttering "Destiny is not in your favor!"
 * Taunt 3: Lazarevic crosses his arms, clearly disapointed.
 * Taunt 4: Lazarevic pounds his chest and roars unintelligent Serbian gibberish at his enemy.
 * Victory Stance 1: Lazarevic laughs in victory.
 * Victory Stance 2: Lazarevic holsters his shotgun and crosses his arms.
 * Victory Stance 3: Lazarevic chugs down the resin of the Chintamani Stone.
 * Victory Stance 4: Lazarevic draws his knife and stabs the camera man, similiarly to his kill of a "traitor".
 * Defeat Stance 1: Lazarevic smashes his fists into the ground in anger.
 * Defeat Stance 2: Lazarevic stands up and angrily growled.

Costumes

 * Default: Default Uncharted 2 skin
 * Alternate 1: Head Gear multiplayer skin
 * Alternate 2: Lovac
 * Alternate 3: Genghis Khan
 * Pre-Order: Doughtnug Lazarevic

Rivalry

 * Name: TBA
 * Justification: TBA
 * Story: TBA

Movelist
Zoran is an incredibly unique character, as he has a major trick up his sleeve for most gun-wielding characters; Lazaravic's armed with a variety of short ranged firearms that make great for close range combat. Despite being somewhat bulky, Lazaravic's a decent runner for up-close reign of terror. His Square attacks are for his iconic shotgun, the Sawn-Offed variant. They have absolutely no range considering it's a firearm utilizing them, but give massive AP and damage. His Triangle attacks are focused around his long guns, from the Uncharted 3 multiplayer. They have a small bit of range but shoot farther and faster than the Square moves at the expense of knockback. His Circle moves are a variant of his knife and pistol attacks from Uncharted 2, and are simply quicker version of the square attack.

Square Moves:  Triangle Moves:  Circle Moves:  Supers:  Lazaravic replicates a move from his boss battle in Uncharted 2, throwing three grenades in a shotgun-esque radius in front of him. They explode on contact, killing anybody in the blast radius. The former tank that destroyed Tenzin's village, Lazaravic summons the tank from Uncharted 2 to blast away the competition. He manually controls the tank, which lands beside wherever he is. As he directs the barrel to shoot, two of his mercs appear from the hatch and protect the air with instant kill AK-47. However, the tank has no defense against anyone who attacks from behind which also leaves Lazaravic defenseless. Lazaravic drinks the resin of the Chintamaunti Stone, which causes him to grow slightly as well as his facial scars dissappear. Running around the stage with bestial rage, Lazaravic punches /everyone/ and his fists are instant kill.
 * Sawn-Off Blast: Lazaravic fires off two shots from his double-barrel, dealing significant knockback and AP.
 * Shotgun Shot: Lazaravic aims his shotgun, being a repitition of his Square neutral but with less knockback and more range.
 * Buttstroke: Lazaravic grabs his shotgun with two hands and smashes the stock downward.
 * Shotgun Whip: Lazaravic grabs his shotgun by the trigger guard and smacks the opponent with the barrel.
 * SAS-12: Lazaravic fires his SAS-12 shotgun, another shotgun with significantly farther range and less power.
 * KAL-7: Lazaravic fires several shots from his KAL-7 down range, dealing significant mid-ranged damage.
 * KAL-7 Gunstock Smack: Lazaravic grabs his KAL-7 by the barrel and gunstock and swings in an outward manner. Similar to a pimp slap, but with a gun.
 * FAL-SS: Lazaravic's only true long range move, he fires the FAL-SS down a long range in a three-round burst. Mostly just for trolling and stunning, everything else is pretty bad.
 * Beretta 92FS-9mm: Though sharing the same name as a Drake move, it's far from it. Lazaravic fires a single shot from the Beretta, which is surprisingly accurate and with decent knockback.
 * Grenade Toss: Lazaravic throws a MK-NDI forward, similarly to Drake's square up from All-Stars 1.
 * Knife Thrust: Lazaravic thrusts his knife downward in an ice-pick style.
 * Knife Twirl: Lazaravic spins his knife in a circle, a small radius that must be timed perfectly to create an excellent anti-air move.
 * Level 1: Triple Grenade Toss 
 * Level 2: Tank Siege 
 * Level 3: Legend of the Chitamaunti Stone: 

Cole MacGrath
'THE DEMON OF EMPIRE CITY AND HERO OF NEW MARAIS! '

Basic Info

 * Franchise of Origin: inFAMOUS
 * Voice Actor: Eric Laden
 * Intro 1: Cole holds out both hands as they spark with electricty, before putting them down.
 * Intro 2: Cole Thunder Drops in, replicating his default intro from All-Stars 1.
 * Intro 3: Cole draws the Amp, smirking "You think you're ready for this?"
 * Intro 4: Cole has the camera close in on his face as he holds out his hand that glows with blue electricity.
 * Taunt 1: Cole holds out his Amp, challenging his opponents with "Come on, give me some competition."
 * Taunt 2: Cole sparks his hands with electricity, commenting "You think you can take on the Electric Man!"
 * Taunt 3: Cole juggles two Shock Grenades, a returning taunt from All-Stars 1.
 * Taunt 4: Cole answers his phone.
 * Victory Stance 1: Cole is surrounded by lightning, similarly to the Karmatic change from inFAMOUS 2.
 * Victory Stance 2: Cole crosses his arms, smirking.
 * Victory Stance 3: Cole sheathes the Amp.
 * Victory Stance 4: (insert the description for All-Stars 1 default victory here)
 * Defeat Stance 1: Cole falls down on one knee, similarly to his default defeat stance in All-Stars 1.
 * Defeat Stance 2: Cole desperately drains the electricity from a fuse box, but gets nothing.

Costumes

 * Default: Neutral Cole
 * Alternate 1: Courier Cole
 * Alternate 2: Vampire Cole
 * Alternate 3: U2: Among Thieves Cole
 * Pre-Order: Evil Cole

Rivalry
Rival recognizes Cole as Demon of Empire City, fight. Details when the rival comes.
 * Name: TBA, but leaning towards either Kat or some other video game hero from a sandbox game
 * Justification: TBA
 * Story:

Moveset
Cole MacGrath is one of many returning All-Stars, but unlike others such as Kratos, Raiden, and Nathan Drake, he remains relatively the same as his previous incarnation. He is a keepaway character that is meant to take his combos and AP while he can, but with moves where he can defend himself up-close. His square moves revolve around his Amp. These create quick, easy to use attacks that are good for defense but not much else. His triangle attacks are based around his electrical Conduit powers, his most useful attacks. They cover a mid range that stun enemies for Cole to use further  attacks. Finally, his Circle attacks revolve around his icy powers inherited from his ally, Lucy Kuo. They are easily his more tricky moves, but make up for that with their AP output and easy beginning to combos.

Square Moves:  Triangle Moves:  Circle Moves:  Supers:  Cole shoots a player-controlled missile across the battlefield in an attempt to catch an unaware player on the field with this high-powered rocket that instantly kills. Cole throws his hands out, and summons several icy spikes across everywhere on the surface in front of Cole. The spikes instantly kill anybody that falls on them or is caught in the initial blast. Cole summons a lightning bolt from the sky, that moves around the field and kills anybody caught in the bolt. He finishes the attack with an Ionic Vortex that sweeps the stage sideways once more.
 * Amp Swing 1: Cole swings his Amp forward. A quick, three-hit combo ideal for close-range.
 * Induction Grind/Lightning Tether: Cole, when on the ground, starts to grind forward in the Induction Grind. From there, he can initiate the Gigawatt Blade Combo. In the air, he uses the Lightning Tether to pulls himself towards the stunned opponent.
 * Thunder Drop: Cole jumps in the air and slams his Amp into the ground. The higher he fals from, the more momentum he gains the more power the Thunder Drop has.
 * Amp Extenstion: The Amp expands in size as it blasts upward, stunning the opponent above Cole.
 * Bolt Stream: Cole fires his iconic Bolts beam, creating several smaller lightning blasts for short range. If you charge it, it launches a larger, more continous stream that is incredibly accurate and powerful. It's pretty precise, dude.
 * Cluster Grenade: Cole throws a Shock Grenade, and if it makes contact before landing it splits into three different smaller grenades.
 * Electric Shockwave: Cole launches a shotgun-esque blast forward. It can be charged for more power.
 * Electric Drain: Cole stretches back and draws AP from an enemy above him. It can be held longer for more AP to be drawn, but stuns him for a bit afterward.
 * Frost Shield: Another returning move, the Frost Shield protects Cole from projectile attacks at the cost of his ability to move or attack.
 * Ice Rocket: Cole shoots out an Ice Rocket from his palm, and freezes the person it hits for a few brief moments.
 * Arc Restraint: Cole creates a small tripwire, that stuns the person caught in the trap for a few moments.
 * Ice Launch: Cole launches himself upward and knocks down anybody caught in the ice pad launch.
 * Level 1: Tesla Missile 
 * Level 2: Ionic Freeze 
 * Level 3: Ionic Storm

Sly Cooper
'A MASTER THIEF AND HIS GANG! '

Basic Info

 * Franchise of Origin: Sly Cooper
 * Voice Actor: Kevin Miller
 * Intro 1: The Cooper Van drives out, and Sly hops out of the van
 * Intro 2: Sly appears in a smoke bomb
 * Intro 3: Sly smoothly walks in, twirling his cane
 * Intro 4: Sly is seen leaning against a lamppost lazily, and then staggers up with his cane
 * Taunt 1: Sly leans forward on his cane, and pretends to sleep
 * Taunt 2: Sly sets his calling card on the ground
 * Taunt 3: Sly does a flip, and lands on the tip of his cane
 * Taunt 4: Sly looks at his shadow, and they high-five
 * Victory Stance 1: Sly dramatically bows, and turns to see Carmelita aiming her blaster at him
 * Victory Stance 2: Sly tips his hat at his defeated foes, and then drops a smoke bomb and disappears
 * Victory Stance 3: Sly hops into the back of the Cooper Van, and the gang drives off
 * Victory Stance 4: Sly removes his hat and sets his calling card on the ground before walking away
 * Defeat Stance 1: Sly is seen in the back of a police car, frowning
 * Defeat Stance 2: Sly twirls his cane, but the cane hits him in the head.

Costumes
Pre-Order: Shadow Sly
 * Default: Classic Sly
 * Alternate 1: Gentlemen Sly
 * Alternate 2: Venetian Disguise
 * Alternate 3: Cameraman Sly

Rivalry
Both characters are from games that include heavy amounts of stealth to succeed in the game. Also, both warriors are anti-heroes, with Sly only stealing from criminals and Ezio killing members of the Templar Order. Both's reasons for doing these actions revolve around their families and especially, fathers. Ezio's main reason for hunting Templars early-on were to exact revenge on his family's deaths, while Sly in the first game is set to recovering the Thievius Raccoonus, a book inherited from his father. Finally, both warriors in-game revolve around quick attacks instead of pure power for combat.
 * Name: Ezio Auditore da Firenze
 * Justification:
 * Story: TBA

Moveset
Sly Cooper returns from the classic All-Stars, and draws a fine line between drastic changes like Kratos and being basically the same like Cole MacGrath. Like the classic version, Sly is a quick character with "High Risk High Reward", but this time gains far more AP with his triangle attacks. His square moves, as before, revolve around quick, light swings of his iconic cane. They are quick, but have minimal range and AP gain. His triangle attacks are based on the techniques from the Thievius Raccoonus. They offer several forms of attack, and are very versatile. The Circle moves utilizes several tools and gadgets over the years. Most are trap-like moves that revolve around good timing on the player's ability. TBA

Ezio Auditore da Firenze
'AN ASSASSIN ON A QUEST OF VENGEANCE! '

Basic Info

 * Franchise of Origin: Assassin's Creed
 * Voice Actor: Craig Smith
 * Intro 1: Ezio double crosses his Hidden Blades.
 * Intro 2: Ezio performs a Leap of Faith, landing on his hands and feet elegantly.
 * Intro 3: Ezio puts away the Apple of Eden and draws the Sword of Altair.
 * Intro 4: Desmond is seen sitting in the Animus, before transforming into Ezio as the Animus sounds and visual effects take place.
 * Taunt 1: Ezio throws florins at his opponents. Poor beggers.
 * Taunt 2: Ezio starts to loot a treasure chest.
 * Taunt 3: Ezio pulls out a dice cup and rolls a dice, before yelling "Cazo!" as he puts more money on the ground.
 * Taunt 4: Ezio draws his sword before yelling at his enemies "Come on, hit me!"
 * Victory Stance 1: Ezio raises the Apple of Eden in victory.
 * Victory Stance 2: Ezio stands still as the words "Full sychronization achieved" appear above his head.
 * Victory Stance 3: Ezio dissappears in a crowd of civilians.
 * Victory Stance 4: Ezio begins to sychronize a viewpoint before an eagle screech is heard.
 * Defeat Stance 1: Ezio falls backwards as the sign "Desychronized" appear above his head.
 * Defeat Stance 2: Ezio hangs his head in shame.

Costumes

 * Default: Brotherhood Robes
 * Alternate 1: ACII Robes
 * Alternate 2: ACR Robes
 * Alternate 3: Florentine Noble
 * Pre-Order: Mandolin Rockstar

Rivalry
Both characters are from games that include heavy amounts of stealth to succeed in the game. Also, both warriors are anti-heroes, with Sly only stealing from criminals and Ezio killing members of the Templar Order. Both's reasons for doing these actions revolve around their families and especially, fathers. Ezio's main reason for hunting Templars early-on were to exact revenge on his family's deaths, while Sly in the first game is set to recovering the Thievius Raccoonus, a book inherited from his father. Finally, both warriors in-game revolve around quick attacks instead of pure power for combat. Ezio is seen exploring the Polygon Land, glancing wearily at the obviously powerful structures around him. As Ezio continues to ponder this, Sly comes down in his Paraglider, before looking wantingly at Ezio's coin pouch. Ezio is at first confused, but then, activating his Eagle Vision, sees that Sly is an enemy and draws the Sword of Altair while exclaiming "For the Order!"
 * Name: Sly Cooper
 * Justification:
 * Story: